2013-09-15 23:06:15 +02:00
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/*****************************************************************************
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* PokerTH - The open source texas holdem engine *
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* Copyright (C) 2006-2013 Felix Hammer, Florian Thauer, Lothar May *
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* *
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* This program is free software: you can redistribute it and/or modify *
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* it under the terms of the GNU Affero General Public License as *
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* published by the Free Software Foundation, either version 3 of the *
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* License, or (at your option) any later version. *
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* *
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* This program is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU Affero General Public License for more details. *
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* *
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* You should have received a copy of the GNU Affero General Public License *
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* along with this program. If not, see <http://www.gnu.org/licenses/>. *
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* *
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* *
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* Additional permission under GNU AGPL version 3 section 7 *
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* *
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* If you modify this program, or any covered work, by linking or *
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* combining it with the OpenSSL project's OpenSSL library (or a *
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* modified version of that library), containing parts covered by the *
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* terms of the OpenSSL or SSLeay licenses, the authors of PokerTH *
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* (Felix Hammer, Florian Thauer, Lothar May) grant you additional *
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* permission to convey the resulting work. *
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* Corresponding Source for a non-source form of such a combination *
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* shall include the source code for the parts of OpenSSL used as well *
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* as that of the covered work. *
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*****************************************************************************/
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/* Buffer for sending network data through a websocket. */
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#ifndef _WEBSENDBUFFER_H_
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#define _WEBSENDBUFFER_H_
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#include <net/sendbuffer.h>
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#include <cstdlib>
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class WebSendBuffer : public SendBuffer
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{
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public:
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2013-09-16 23:11:16 +02:00
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WebSendBuffer();
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2013-09-15 23:06:15 +02:00
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virtual void SetCloseAfterSend();
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virtual void AsyncSendNextPacket(boost::shared_ptr<SessionData> session);
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virtual void InternalStorePacket(boost::shared_ptr<SessionData> session, boost::shared_ptr<NetPacket> packet);
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virtual void HandleWrite(boost::shared_ptr<boost::asio::ip::tcp::socket> socket, const boost::system::error_code &error);
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private:
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bool closeAfterSend;
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};
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#endif
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