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pokerth/console/src/ConsoleCallback.cs
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using System;
using System.Collections.Generic;
using System.Text;
namespace pokerth_console
{
class ConsoleCallback : ICallback
{
public void InitDone()
{
Console.WriteLine("Init successful.");
}
public void JoinedGame(string name)
{
Console.WriteLine("Successfully joined game \"{0}\".", name);
}
public void GameStarted(List<string> players)
{
string outPlayers = "";
foreach (string s in players)
{
if (outPlayers.Length != 0)
outPlayers += ", ";
outPlayers += s;
}
Console.WriteLine("Game was started. Players: {0}", outPlayers);
}
public void HandStarted(Hand h)
{
Console.WriteLine("New hand. Your cards: {0} {1}. Your money: {2}.",
Log.CardToString(h.Players[h.MyPlayerId].Cards[0]),
Log.CardToString(h.Players[h.MyPlayerId].Cards[1]),
h.Players[h.MyPlayerId].Money);
}
public void Error(string message)
{
Console.WriteLine("Error: " + message);
}
}
}