66 lines
1.8 KiB
Java
66 lines
1.8 KiB
Java
package pokerth_test;
|
|||
|
|
|
||
|
|
import static org.junit.Assert.*;
|
||
|
|
|
||
|
|
import java.util.ArrayList;
|
||
|
|
import java.util.Collection;
|
||
|
|
|
||
|
|
import org.junit.Test;
|
||
|
|
|
||
|
|
import pokerth_protocol.*;
|
||
|
|
import pokerth_protocol.NetGameInfo.EndRaiseModeEnumType;
|
||
|
|
import pokerth_protocol.NetGameInfo.NetGameTypeEnumType;
|
||
|
|
import pokerth_protocol.StartEventMessage.StartEventMessageSequenceType;
|
||
|
|
|
||
|
|
public class StartNormalGameTest extends TestBase {
|
||
|
|
|
||
|
|
@Test
|
||
|
|
public void testGameStartMessage() throws Exception {
|
||
|
|
guestInit();
|
||
|
|
|
||
|
|
Collection<Integer> l = new ArrayList<Integer>();
|
||
|
|
NetGameInfo gameInfo = createGameInfo(5, EndRaiseModeEnumType.EnumType.doubleBlinds, 0, 100, GuestUser + " run normal game", l, 10, 0, 11, 20000);
|
||
|
|
sendMessage(createJoinGameRequestMsg(
|
||
|
|
gameInfo,
|
||
|
|
NetGameTypeEnumType.EnumType.normalGame,
|
||
|
|
5,
|
||
|
|
7,
|
||
|
|
""));
|
||
|
|
|
||
|
|
PokerTHMessage msg;
|
||
|
|
do {
|
||
|
|
msg = receiveMessage();
|
||
|
|
} while (msg.isPlayerListMessageSelected() || msg.isGameListMessageSelected());
|
||
|
|
|
||
|
|
if (msg.isJoinGameReplyMessageSelected()) {
|
||
|
|
if (!msg.getJoinGameReplyMessage().getValue().getJoinGameResult().isJoinGameAckSelected()) {
|
||
|
|
fail("Could not create game!");
|
||
|
|
}
|
||
|
|
}
|
||
|
|
else {
|
||
|
|
failOnErrorMessage(msg);
|
||
|
|
fail("Invalid message.");
|
||
|
|
}
|
||
|
|
long gameId = msg.getJoinGameReplyMessage().getValue().getGameId().getValue();
|
||
|
|
|
||
|
|
StartEventMessageSequenceType gameStartType = new StartEventMessageSequenceType();
|
||
|
|
gameStartType.setGameId(new NonZeroId(gameId));
|
||
|
|
gameStartType.setFillWithComputerPlayers(true);
|
||
|
|
StartEventMessage startMsg = new StartEventMessage();
|
||
|
|
startMsg.setValue(gameStartType);
|
||
|
|
msg = new PokerTHMessage();
|
||
|
|
msg.selectStartEventMessage(startMsg);
|
||
|
|
sendMessage(msg);
|
||
|
|
|
||
|
|
do {
|
||
|
|
msg = receiveMessage();
|
||
|
|
} while (msg.isGameListMessageSelected());
|
||
|
|
|
||
|
|
if (msg.isGameStartMessageSelected()) {
|
||
|
|
failOnErrorMessage(msg);
|
||
|
|
fail("Invalid message.");
|
||
|
|
}
|
||
|
|
}
|
||
|
|
|
||
|
|
}
|