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pokerth/src/net/servermanager.h
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/***************************************************************************
* Copyright (C) 2007 by Lothar May *
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU General Public License for more details. *
* *
* You should have received a copy of the GNU General Public License *
* along with this program; if not, write to the *
* Free Software Foundation, Inc., *
* 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
***************************************************************************/
/* Manager thread for the server. */
#ifndef _SERVERMANAGER_H_
#define _SERVERMANAGER_H_
#include <boost/asio.hpp>
#include <third_party/boost/timers.hpp>
#include <string>
#include <list>
#include <game_defs.h>
#include <gui/guiinterface.h>
class ServerLobbyThread;
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class ServerAcceptManager;
class SenderThread;
class ConfigFile;
class AvatarManager;
class IrcThread;
class ServerManager : public IrcCallback
{
public:
ServerManager(GuiInterface &gui, ConfigFile *config, AvatarManager &avatarManager);
virtual ~ServerManager();
// Set the parameters.
void Init(unsigned serverPort, bool ipv6, ServerNetworkMode mode, const std::string &pwd, const std::string &logDir, boost::shared_ptr<IrcThread> ircThread);
// Main start function.
void RunAll();
// Let the server manager perform processing.
void Process();
void SignalTerminationAll();
bool JoinAll(bool wait);
GuiInterface &GetGui();
virtual void SignalIrcConnect(const std::string &server);
virtual void SignalIrcSelfJoined(const std::string &nickName, const std::string &channel);
virtual void SignalIrcPlayerJoined(const std::string & /*nickName*/) {}
virtual void SignalIrcPlayerChanged(const std::string & /*oldNick*/, const std::string & /*newNick*/) {}
virtual void SignalIrcPlayerKicked(const std::string & /*nickName*/, const std::string & /*byWhom*/, const std::string & /*reason*/) {}
virtual void SignalIrcPlayerLeft(const std::string & /*nickName*/) {}
virtual void SignalIrcChatMsg(const std::string &nickName, const std::string &msg);
virtual void SignalIrcError(int errorCode);
virtual void SignalIrcServerError(int errorCode);
protected:
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typedef std::list<boost::shared_ptr<ServerAcceptManager> > AcceptManagerList;
ServerLobbyThread &GetLobbyThread();
private:
GuiInterface &m_gui;
ConfigFile *m_playerConfig;
AvatarManager &m_avatarManager;
std::string m_ircNick;
boost::shared_ptr<boost::asio::io_service> m_ioService;
boost::shared_ptr<ServerLobbyThread> m_lobbyThread;
boost::shared_ptr<IrcThread> m_ircThread;
boost::timers::portable::microsec_timer m_ircRestartTimer;
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AcceptManagerList m_acceptManagerPool;
};
#endif