2011-07-02 14:57:03 +00:00
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/*****************************************************************************
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* PokerTH - The open source texas holdem engine *
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2012-12-25 15:06:23 +01:00
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* Copyright (C) 2006-2012 Felix Hammer, Florian Thauer, Lothar May *
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2011-07-02 14:57:03 +00:00
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* *
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* This program is free software: you can redistribute it and/or modify *
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* it under the terms of the GNU Affero General Public License as *
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* published by the Free Software Foundation, either version 3 of the *
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* License, or (at your option) any later version. *
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* *
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* This program is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU Affero General Public License for more details. *
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* *
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* You should have received a copy of the GNU Affero General Public License *
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* along with this program. If not, see <http://www.gnu.org/licenses/>. *
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2012-12-25 15:06:23 +01:00
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* *
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* *
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* Additional permission under GNU AGPL version 3 section 7 *
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* *
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* If you modify this program, or any covered work, by linking or *
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* combining it with the OpenSSL project's OpenSSL library (or a *
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* modified version of that library), containing parts covered by the *
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* terms of the OpenSSL or SSLeay licenses, the authors of PokerTH *
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* (Felix Hammer, Florian Thauer, Lothar May) grant you additional *
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* permission to convey the resulting work. *
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* Corresponding Source for a non-source form of such a combination *
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* shall include the source code for the parts of OpenSSL used as well *
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* as that of the covered work. *
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2011-07-02 14:57:03 +00:00
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*****************************************************************************/
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2007-11-16 15:24:25 +00:00
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#ifndef CLIENTBOARD_H
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#define CLIENTBOARD_H
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#include <boardinterface.h>
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#include <boost/thread.hpp>
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#include <vector>
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class PlayerInterface;
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class HandInterface;
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class ClientBoard : public BoardInterface
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{
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public:
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2011-02-11 20:02:08 +00:00
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ClientBoard(unsigned dealerPosition);
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2007-11-16 15:24:25 +00:00
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~ClientBoard();
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void setPlayerLists(PlayerList, PlayerList, PlayerList);
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void setMyCards(int* theValue);
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void getMyCards(int* theValue);
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int getPot() const;
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void setPot(int theValue);
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int getSets() const;
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void setSets(int theValue);
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2011-02-11 20:02:08 +00:00
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void setAllInCondition(bool theValue);
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2011-10-26 22:29:47 +00:00
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void setLastActionPlayerID(unsigned theValue);
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2011-01-06 22:00:52 +00:00
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2007-11-16 15:24:25 +00:00
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void collectSets();
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void collectPot();
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void distributePot();
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2011-01-12 23:35:45 +00:00
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void determinePlayerNeedToShowCards();
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2007-11-16 15:24:25 +00:00
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std::list<unsigned> getWinners() const;
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void setWinners(const std::list<unsigned> &winners);
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2011-01-12 23:35:45 +00:00
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std::list<unsigned> getPlayerNeedToShowCards() const;
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void setPlayerNeedToShowCards(const std::list<unsigned> &playerNeedToShowCards);
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2010-07-15 22:37:46 +00:00
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2007-11-16 15:24:25 +00:00
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private:
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mutable boost::recursive_mutex m_syncMutex;
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PlayerList seatsList;
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PlayerList activePlayerList;
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PlayerList runningPlayerList;
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std::list<unsigned> winners;
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2011-01-12 23:35:45 +00:00
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std::list<unsigned> playerNeedToShowCards;
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2007-11-16 15:24:25 +00:00
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int myCards[5];
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int pot;
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int sets;
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2011-02-11 20:02:08 +00:00
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unsigned dealerPosition;
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bool allInCondition;
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2011-10-26 22:29:47 +00:00
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unsigned lastActionPlayerID;
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2007-11-16 15:24:25 +00:00
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};
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#endif
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