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pokerth/src/engine/local_engine/localboard.cpp
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/***************************************************************************
* Copyright (C) 2006 by FThauer FHammer *
* f.thauer@web.de *
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU General Public License for more details. *
* *
* You should have received a copy of the GNU General Public License *
* along with this program; if not, write to the *
* Free Software Foundation, Inc., *
* 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
***************************************************************************/
#include "localboard.h"
#include "localhand.h"
using namespace std;
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LocalBoard::LocalBoard() : BoardInterface(), playerArray(0), actualHand(0), pot(0), sets(0)
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{
}
LocalBoard::~LocalBoard()
{
}
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void LocalBoard::setPlayer(PlayerInterface** p) { playerArray = p; }
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void LocalBoard::setHand(HandInterface* br) { actualHand = br; }
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void LocalBoard::collectSets() {
sets = 0;
int i;
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for(i=0; i<actualHand->getGuiInterface()->getMaxQuantityPlayers(); i++) sets += playerArray[i]->getMySet();
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}
void LocalBoard::collectPot() {
int i;
pot += sets;
sets = 0;
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for(i=0; i<actualHand->getGuiInterface()->getMaxQuantityPlayers(); i++){ playerArray[i]->setMySetNull(); }
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}