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pokerth/src/db/serverdbcallback.h
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/***************************************************************************
* Copyright (C) 2009 by Lothar May *
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU General Public License for more details. *
* *
* You should have received a copy of the GNU General Public License *
* along with this program; if not, write to the *
* Free Software Foundation, Inc., *
* 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
***************************************************************************/
/* Server database callback for async database operations. */
#ifndef _SERVERDBCALLBACK_H_
#define _SERVERDBCALLBACK_H_
typedef unsigned db_id;
typedef unsigned async_handle;
#define DB_ID_INVALID 0
#define ASYNC_HANDLE_INVALID 0
// Callback operations are posted using the io service,
// and will therefore be executed in the io service thread.
class ServerDBCallback
{
public:
virtual ~ServerDBCallback();
virtual void PlayerLoginSuccess(async_handle login, db_id playerId) = 0;
virtual void PlayerLoginFailed(async_handle login) = 0;
virtual void CreateGameSuccess(async_handle create, db_id gameId) = 0;
virtual void CreateGameFailed(async_handle create) = 0;
};
#endif