Files
pokerth/src/gui/qt/gametable/myactionbutton.cpp
T

45 lines
842 B
C++
Raw Normal View History

//
// C++ Implementation: mycardspixmaplabel
//
// Description:
//
//
// Author: FThauer FHammer <f.thauer@web.de>, (C) 2007
//
// Copyright: See COPYING file that comes with this distribution
//
//
#include "myactionbutton.h"
#include "gametablestylereader.h"
using namespace std;
MyActionButton::MyActionButton(QGroupBox* parent)
: QPushButton(parent)
{
}
MyActionButton::~MyActionButton()
{
}
void MyActionButton::paintEvent(QPaintEvent * event) {
QPushButton::paintEvent(event);
QPainter painter(this);
painter.setPen(QColor("#"+myStyle->getFKeyIndicatorColor()));
painter.setOpacity(0.5);
QFont f= painter.font();
f.setPixelSize(9);
painter.setFont(f);
if(objectName()==("pushButton_AllIn")) {
painter.drawText(6,6,15,15,Qt::AlignLeft,fKeyText);
}
else {
painter.drawText(8,11,15,15,Qt::AlignLeft,fKeyText);
}
}