2011-07-03 22:27:36 +00:00
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/*****************************************************************************
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* PokerTH - The open source texas holdem engine *
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* Copyright (C) 2006-2011 Felix Hammer, Florian Thauer, Lothar May *
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* *
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* This program is free software: you can redistribute it and/or modify *
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* it under the terms of the GNU Affero General Public License as *
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* published by the Free Software Foundation, either version 3 of the *
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* License, or (at your option) any later version. *
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* *
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* This program is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU Affero General Public License for more details. *
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* *
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* You should have received a copy of the GNU Affero General Public License *
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* along with this program. If not, see <http://www.gnu.org/licenses/>. *
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*****************************************************************************/
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2007-01-13 02:40:33 +00:00
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#ifndef LOCALBOARD_H
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#define LOCALBOARD_H
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2007-08-10 00:15:51 +00:00
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#include <iostream>
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2007-08-09 18:02:58 +00:00
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#include <vector>
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2007-08-10 23:16:21 +00:00
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#include <boost/shared_ptr.hpp>
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2007-08-09 18:02:58 +00:00
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2007-05-15 20:37:37 +00:00
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#include <boardinterface.h>
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2007-01-13 02:40:33 +00:00
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2007-01-13 22:29:17 +00:00
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class PlayerInterface;
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class HandInterface;
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2007-01-13 02:40:33 +00:00
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2011-02-11 20:02:08 +00:00
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class LocalBoard : public BoardInterface
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{
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2007-01-13 02:40:33 +00:00
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public:
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2011-02-11 20:02:08 +00:00
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LocalBoard(unsigned dealerPosition);
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2007-05-15 20:37:37 +00:00
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~LocalBoard();
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2007-01-13 02:40:33 +00:00
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2007-10-19 14:03:12 +00:00
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void setPlayerLists(PlayerList, PlayerList, PlayerList);
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2007-01-13 02:40:33 +00:00
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2011-02-11 20:02:08 +00:00
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void setMyCards(int* theValue) {
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int i;
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for(i=0; i<5; i++) myCards[i] = theValue[i];
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}
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void getMyCards(int* theValue) {
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int i;
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for(i=0; i<5; i++) theValue[i] = myCards[i];
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}
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2007-01-13 02:40:33 +00:00
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2011-02-11 20:02:08 +00:00
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void setAllInCondition(bool theValue) {
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allInCondition = theValue;
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}
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void setLastActionPlayer(unsigned theValue) {
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lastActionPlayer = theValue;
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}
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2011-01-06 22:00:52 +00:00
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2011-02-11 20:02:08 +00:00
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int getPot() const {
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return pot;
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}
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void setPot(int theValue) {
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pot = theValue;
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}
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int getSets() const {
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return sets;
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}
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void setSets(int theValue) {
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sets = theValue;
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}
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2007-01-13 02:40:33 +00:00
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2007-01-14 13:23:04 +00:00
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void collectSets() ;
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void collectPot() ;
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2007-08-09 18:02:58 +00:00
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void distributePot();
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2011-02-11 20:02:08 +00:00
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void determinePlayerNeedToShowCards();
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2007-10-17 14:46:20 +00:00
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2011-02-11 20:02:08 +00:00
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std::list<unsigned> getWinners() const {
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return winners;
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}
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void setWinners(const std::list<unsigned> &w) {
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winners = w;
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}
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2007-10-29 19:57:46 +00:00
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2011-02-11 20:02:08 +00:00
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std::list<unsigned> getPlayerNeedToShowCards() const {
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return playerNeedToShowCards;
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}
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void setPlayerNeedToShowCards(const std::list<unsigned> &p) {
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playerNeedToShowCards = p;
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}
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2010-07-15 22:37:46 +00:00
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2007-01-13 02:40:33 +00:00
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private:
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2007-09-27 00:37:01 +00:00
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PlayerList seatsList;
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2007-09-23 21:30:51 +00:00
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PlayerList activePlayerList;
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PlayerList runningPlayerList;
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2007-11-11 23:47:38 +00:00
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std::list<unsigned> winners;
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2011-02-11 20:02:08 +00:00
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std::list<unsigned> playerNeedToShowCards;
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2007-10-17 14:46:20 +00:00
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2007-01-13 02:40:33 +00:00
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int myCards[5];
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int pot;
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int sets;
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2011-02-11 20:02:08 +00:00
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unsigned dealerPosition;
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bool allInCondition;
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unsigned lastActionPlayer;
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2007-01-13 02:40:33 +00:00
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};
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#endif
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