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pokerth/src/gui/qt/gametable/mynamelabel.cpp
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//
// C++ Implementation: mycardspixmaplabel
//
// Description:
//
//
// Author: FThauer FHammer <f.thauer@web.de>, (C) 2007
//
// Copyright: See COPYING file that comes with this distribution
//
//
#include "mynamelabel.h"
MyNameLabel::MyNameLabel(QGroupBox* parent)
: QLabel(parent), transparent(FALSE)
{
}
MyNameLabel::~MyNameLabel()
{
}
void MyNameLabel::setText ( const QString &text, const bool trans) {
myText = text;
transparent = trans;
update();
}
void MyNameLabel::paintEvent(QPaintEvent*) {
QPainter painter(this);
if(transparent)
painter.setOpacity(0.4);
else
painter.setOpacity(1.0);
painter.drawText(0,11,myText);
}