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pokerth/src/core/avatarmanager.h
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/***************************************************************************
* Copyright (C) 2007 by Lothar May *
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU General Public License for more details. *
* *
* You should have received a copy of the GNU General Public License *
* along with this program; if not, write to the *
* Free Software Foundation, Inc., *
* 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
***************************************************************************/
/* A manager for avatar files, MD5sums and a cache. */
#ifndef _AVATARMANAGER_H_
#define _AVATARMANAGER_H_
#include <playerdata.h>
#include <net/netpacket.h>
#include <core/crypthelper.h>
#include <map>
#include <boost/thread.hpp>
#include <boost/shared_ptr.hpp>
#define MIN_AVATAR_FILE_SIZE 32
#define MAX_AVATAR_FILE_SIZE 30720
struct AvatarFileState;
class AvatarManager
{
public:
AvatarManager();
~AvatarManager();
bool Init(const std::string &dataDir, const std::string &cacheDir);
boost::shared_ptr<AvatarFileState> OpenAvatarFileForChunkRead(const std::string &fileName, unsigned &outFileSize, AvatarFileType &outFileType);
unsigned ChunkReadAvatarFile(boost::shared_ptr<AvatarFileState> fileState, unsigned char *data, unsigned chunkSize);
int AvatarFileToNetPackets(const std::string &fileName, unsigned requestId, NetPacketList &packets);
bool GetHashForAvatar(const std::string &fileName, MD5Buf &md5buf) const;
bool GetAvatarFileName(const MD5Buf &md5buf, std::string &fileName) const;
bool HasAvatar(const MD5Buf &md5buf) const;
bool StoreAvatarInCache(const MD5Buf &md5buf, AvatarFileType avatarFileType, const unsigned char *data, unsigned size);
static bool IsValidAvatarFileType(AvatarFileType avatarFileType, const unsigned char *fileHeader, unsigned fileHeaderSize);
protected:
typedef std::map<MD5Buf, std::string> AvatarMap;
bool InternalReadDirectory(const std::string &dir, AvatarMap &avatars);
private:
mutable boost::mutex m_avatarsMutex;
AvatarMap m_avatars;
mutable boost::mutex m_cachedAvatarsMutex;
AvatarMap m_cachedAvatars;
mutable boost::mutex m_cacheDirMutex;
std::string m_cacheDir;
};
#endif