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pokerth/tests/src/pokerth_protocol/JoinGameRequestMessage.java
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package pokerth_protocol;
//
// This file was generated by the BinaryNotes compiler.
// See http://bnotes.sourceforge.net
// Any modifications to this file will be lost upon recompilation of the source ASN.1.
//
import org.bn.*;
import org.bn.annotations.*;
import org.bn.annotations.constraints.*;
import org.bn.coders.*;
import org.bn.types.*;
@ASN1PreparedElement
@ASN1BoxedType ( name = "JoinGameRequestMessage" )
public class JoinGameRequestMessage implements IASN1PreparedElement {
@ASN1PreparedElement
@ASN1Sequence ( name = "JoinGameRequestMessage" , isSet = false )
public static class JoinGameRequestMessageSequenceType implements IASN1PreparedElement {
@ASN1PreparedElement
@ASN1Choice ( name = "joinGameAction" )
public static class JoinGameActionChoiceType implements IASN1PreparedElement {
@ASN1Element ( name = "joinExistingGame", isOptional = false , hasTag = true, tag = 0 , hasDefaultValue = false )
private JoinExistingGame joinExistingGame = null;
@ASN1Element ( name = "joinNewGame", isOptional = false , hasTag = true, tag = 1 , hasDefaultValue = false )
private JoinNewGame joinNewGame = null;
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@ASN1Element ( name = "rejoinExistingGame", isOptional = false , hasTag = true, tag = 2 , hasDefaultValue = false )
private RejoinExistingGame rejoinExistingGame = null;
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public JoinExistingGame getJoinExistingGame () {
return this.joinExistingGame;
}
public boolean isJoinExistingGameSelected () {
return this.joinExistingGame != null;
}
private void setJoinExistingGame (JoinExistingGame value) {
this.joinExistingGame = value;
}
public void selectJoinExistingGame (JoinExistingGame value) {
this.joinExistingGame = value;
setJoinNewGame(null);
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setRejoinExistingGame(null);
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}
public JoinNewGame getJoinNewGame () {
return this.joinNewGame;
}
public boolean isJoinNewGameSelected () {
return this.joinNewGame != null;
}
private void setJoinNewGame (JoinNewGame value) {
this.joinNewGame = value;
}
public void selectJoinNewGame (JoinNewGame value) {
this.joinNewGame = value;
setJoinExistingGame(null);
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setRejoinExistingGame(null);
}
public RejoinExistingGame getRejoinExistingGame () {
return this.rejoinExistingGame;
}
public boolean isRejoinExistingGameSelected () {
return this.rejoinExistingGame != null;
}
private void setRejoinExistingGame (RejoinExistingGame value) {
this.rejoinExistingGame = value;
}
public void selectRejoinExistingGame (RejoinExistingGame value) {
this.rejoinExistingGame = value;
setJoinExistingGame(null);
setJoinNewGame(null);
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}
public void initWithDefaults() {
}
public IASN1PreparedElementData getPreparedData() {
return preparedData_JoinGameActionChoiceType;
}
private static IASN1PreparedElementData preparedData_JoinGameActionChoiceType = CoderFactory.getInstance().newPreparedElementData(JoinGameActionChoiceType.class);
}
@ASN1Element ( name = "joinGameAction", isOptional = false , hasTag = false , hasDefaultValue = false )
private JoinGameActionChoiceType joinGameAction = null;
@ASN1Boolean( name = "" )
@ASN1Element ( name = "autoLeave", isOptional = false , hasTag = false , hasDefaultValue = false )
private Boolean autoLeave = null;
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public JoinGameActionChoiceType getJoinGameAction () {
return this.joinGameAction;
}
public void setJoinGameAction (JoinGameActionChoiceType value) {
this.joinGameAction = value;
}
public Boolean getAutoLeave () {
return this.autoLeave;
}
public void setAutoLeave (Boolean value) {
this.autoLeave = value;
}
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public void initWithDefaults() {
}
public IASN1PreparedElementData getPreparedData() {
return preparedData_JoinGameRequestMessageSequenceType;
}
private static IASN1PreparedElementData preparedData_JoinGameRequestMessageSequenceType = CoderFactory.getInstance().newPreparedElementData(JoinGameRequestMessageSequenceType.class);
}
@ASN1Element ( name = "JoinGameRequestMessage", isOptional = false , hasTag = true, tag = 11,
tagClass = TagClass.Application , hasDefaultValue = false )
private JoinGameRequestMessageSequenceType value;
public JoinGameRequestMessage () {
}
public void setValue(JoinGameRequestMessageSequenceType value) {
this.value = value;
}
public JoinGameRequestMessageSequenceType getValue() {
return this.value;
}
public void initWithDefaults() {
}
private static IASN1PreparedElementData preparedData = CoderFactory.getInstance().newPreparedElementData(JoinGameRequestMessage.class);
public IASN1PreparedElementData getPreparedData() {
return preparedData;
}
}