2010-11-12 12:13:56 +00:00
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package pokerth_protocol;
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//
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// This file was generated by the BinaryNotes compiler.
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// See http://bnotes.sourceforge.net
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// Any modifications to this file will be lost upon recompilation of the source ASN.1.
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//
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import org.bn.*;
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import org.bn.annotations.*;
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import org.bn.annotations.constraints.*;
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import org.bn.coders.*;
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import org.bn.types.*;
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@ASN1PreparedElement
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@ASN1BoxedType ( name = "JoinGameRequestMessage" )
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public class JoinGameRequestMessage implements IASN1PreparedElement {
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@ASN1PreparedElement
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@ASN1Sequence ( name = "JoinGameRequestMessage" , isSet = false )
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public static class JoinGameRequestMessageSequenceType implements IASN1PreparedElement {
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@ASN1PreparedElement
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@ASN1Choice ( name = "joinGameAction" )
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public static class JoinGameActionChoiceType implements IASN1PreparedElement {
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@ASN1Element ( name = "joinExistingGame", isOptional = false , hasTag = true, tag = 0 , hasDefaultValue = false )
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private JoinExistingGame joinExistingGame = null;
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@ASN1Element ( name = "joinNewGame", isOptional = false , hasTag = true, tag = 1 , hasDefaultValue = false )
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private JoinNewGame joinNewGame = null;
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2011-07-17 12:19:54 +00:00
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@ASN1Element ( name = "rejoinExistingGame", isOptional = false , hasTag = true, tag = 2 , hasDefaultValue = false )
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private RejoinExistingGame rejoinExistingGame = null;
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2010-11-12 12:13:56 +00:00
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public JoinExistingGame getJoinExistingGame () {
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return this.joinExistingGame;
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}
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public boolean isJoinExistingGameSelected () {
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return this.joinExistingGame != null;
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}
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private void setJoinExistingGame (JoinExistingGame value) {
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this.joinExistingGame = value;
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}
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public void selectJoinExistingGame (JoinExistingGame value) {
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this.joinExistingGame = value;
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setJoinNewGame(null);
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2011-07-17 12:19:54 +00:00
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setRejoinExistingGame(null);
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2010-11-12 12:13:56 +00:00
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}
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public JoinNewGame getJoinNewGame () {
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return this.joinNewGame;
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}
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public boolean isJoinNewGameSelected () {
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return this.joinNewGame != null;
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}
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private void setJoinNewGame (JoinNewGame value) {
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this.joinNewGame = value;
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}
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public void selectJoinNewGame (JoinNewGame value) {
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this.joinNewGame = value;
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setJoinExistingGame(null);
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2011-07-17 12:19:54 +00:00
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setRejoinExistingGame(null);
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}
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public RejoinExistingGame getRejoinExistingGame () {
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return this.rejoinExistingGame;
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}
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public boolean isRejoinExistingGameSelected () {
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return this.rejoinExistingGame != null;
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}
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private void setRejoinExistingGame (RejoinExistingGame value) {
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this.rejoinExistingGame = value;
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}
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public void selectRejoinExistingGame (RejoinExistingGame value) {
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this.rejoinExistingGame = value;
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setJoinExistingGame(null);
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setJoinNewGame(null);
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2010-11-12 12:13:56 +00:00
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}
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public void initWithDefaults() {
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}
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public IASN1PreparedElementData getPreparedData() {
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return preparedData_JoinGameActionChoiceType;
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}
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private static IASN1PreparedElementData preparedData_JoinGameActionChoiceType = CoderFactory.getInstance().newPreparedElementData(JoinGameActionChoiceType.class);
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}
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@ASN1Element ( name = "joinGameAction", isOptional = false , hasTag = false , hasDefaultValue = false )
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private JoinGameActionChoiceType joinGameAction = null;
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2011-02-06 15:00:36 +00:00
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@ASN1Boolean( name = "" )
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@ASN1Element ( name = "autoLeave", isOptional = false , hasTag = false , hasDefaultValue = false )
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private Boolean autoLeave = null;
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2010-11-12 12:13:56 +00:00
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public JoinGameActionChoiceType getJoinGameAction () {
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return this.joinGameAction;
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}
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public void setJoinGameAction (JoinGameActionChoiceType value) {
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this.joinGameAction = value;
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}
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2011-02-06 15:00:36 +00:00
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public Boolean getAutoLeave () {
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return this.autoLeave;
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}
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public void setAutoLeave (Boolean value) {
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this.autoLeave = value;
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}
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2010-11-12 12:13:56 +00:00
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public void initWithDefaults() {
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}
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public IASN1PreparedElementData getPreparedData() {
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return preparedData_JoinGameRequestMessageSequenceType;
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}
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private static IASN1PreparedElementData preparedData_JoinGameRequestMessageSequenceType = CoderFactory.getInstance().newPreparedElementData(JoinGameRequestMessageSequenceType.class);
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}
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@ASN1Element ( name = "JoinGameRequestMessage", isOptional = false , hasTag = true, tag = 11,
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tagClass = TagClass.Application , hasDefaultValue = false )
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private JoinGameRequestMessageSequenceType value;
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public JoinGameRequestMessage () {
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}
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public void setValue(JoinGameRequestMessageSequenceType value) {
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this.value = value;
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}
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public JoinGameRequestMessageSequenceType getValue() {
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return this.value;
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}
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public void initWithDefaults() {
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}
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private static IASN1PreparedElementData preparedData = CoderFactory.getInstance().newPreparedElementData(JoinGameRequestMessage.class);
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public IASN1PreparedElementData getPreparedData() {
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return preparedData;
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}
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}
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