2007-01-13 02:40:33 +00:00
|
|
|
/***************************************************************************
|
|
|
|
|
* Copyright (C) 2006 by FThauer FHammer *
|
|
|
|
|
* f.thauer@web.de *
|
|
|
|
|
* *
|
|
|
|
|
* This program is free software; you can redistribute it and/or modify *
|
|
|
|
|
* it under the terms of the GNU General Public License as published by *
|
|
|
|
|
* the Free Software Foundation; either version 2 of the License, or *
|
|
|
|
|
* (at your option) any later version. *
|
|
|
|
|
* *
|
|
|
|
|
* This program is distributed in the hope that it will be useful, *
|
|
|
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
|
|
|
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
|
|
|
|
|
* GNU General Public License for more details. *
|
|
|
|
|
* *
|
|
|
|
|
* You should have received a copy of the GNU General Public License *
|
|
|
|
|
* along with this program; if not, write to the *
|
|
|
|
|
* Free Software Foundation, Inc., *
|
|
|
|
|
* 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
|
|
|
|
|
***************************************************************************/
|
|
|
|
|
#ifndef MAINWINDOWIMPL_H
|
|
|
|
|
#define MAINWINDOWIMPL_H
|
|
|
|
|
|
|
|
|
|
#include "ui_mainwindow.h"
|
|
|
|
|
#include <iostream>
|
2007-01-13 14:27:56 +00:00
|
|
|
#include <string>
|
2007-01-13 02:40:33 +00:00
|
|
|
|
|
|
|
|
#include <QtGui>
|
|
|
|
|
#include <QtCore>
|
|
|
|
|
|
|
|
|
|
class Game;
|
|
|
|
|
class Session;
|
2007-01-13 22:29:17 +00:00
|
|
|
|
|
|
|
|
class BoardInterface;
|
|
|
|
|
class HandInterface;
|
|
|
|
|
class PlayerInterface;
|
2007-01-13 14:27:56 +00:00
|
|
|
|
2007-01-13 02:40:33 +00:00
|
|
|
class QColor;
|
|
|
|
|
|
2007-01-13 14:27:56 +00:00
|
|
|
|
2007-01-13 02:40:33 +00:00
|
|
|
class mainWindowImpl: public QMainWindow, public Ui::mainWindow {
|
|
|
|
|
Q_OBJECT
|
|
|
|
|
public:
|
|
|
|
|
mainWindowImpl(QMainWindow *parent = 0, const char *name = 0 );
|
|
|
|
|
void setGame(Game*);
|
2007-01-13 22:29:17 +00:00
|
|
|
void setHand(HandInterface*);
|
2007-01-13 02:40:33 +00:00
|
|
|
void setSession(Session*);
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
int getMaxQuantityPlayers() const { return maxQuantityPlayers; }
|
|
|
|
|
|
|
|
|
|
int getGameSpeed() const { return gameSpeed; }
|
|
|
|
|
int getPreflopNextPlayerSpeed() const { return preflopNextPlayerSpeed; }
|
|
|
|
|
int getNextPlayerSpeed1() const { return nextPlayerSpeed1; }
|
|
|
|
|
int getNextPlayerSpeed2() const { return nextPlayerSpeed2; }
|
|
|
|
|
int getNextPlayerSpeed3() const { return nextPlayerSpeed3; }
|
|
|
|
|
|
|
|
|
|
//refresh-Funktionen
|
|
|
|
|
void refreshSet();
|
|
|
|
|
void refreshButton();
|
|
|
|
|
void refreshPlayerName();
|
|
|
|
|
void refreshAction();
|
|
|
|
|
void refreshCash();
|
|
|
|
|
void refreshGroupbox();
|
|
|
|
|
void refreshAll();
|
|
|
|
|
void refreshChangePlayer();
|
|
|
|
|
void refreshPot();
|
|
|
|
|
|
|
|
|
|
// Karten-Funktionen
|
|
|
|
|
void dealHoleCards();
|
|
|
|
|
|
|
|
|
|
//Spieler-Funktionen
|
|
|
|
|
void meInAction();
|
|
|
|
|
void disableMyButtons();
|
|
|
|
|
|
2007-01-13 14:27:56 +00:00
|
|
|
void highlightRoundLabel(std::string);
|
2007-01-13 02:40:33 +00:00
|
|
|
|
|
|
|
|
public slots:
|
|
|
|
|
|
|
|
|
|
void callNewGameDialog() ;
|
|
|
|
|
void callAboutPokerthDialog();
|
|
|
|
|
void myFold();
|
|
|
|
|
void myCheck();
|
|
|
|
|
void myCall();
|
|
|
|
|
void myBet();
|
|
|
|
|
void mySet();
|
|
|
|
|
void myRaise();
|
|
|
|
|
void myAllIn();
|
|
|
|
|
|
|
|
|
|
void dealFlopCards0();
|
|
|
|
|
void dealFlopCards1();
|
|
|
|
|
void dealFlopCards2();
|
|
|
|
|
void dealFlopCards3();
|
|
|
|
|
void dealFlopCards4();
|
|
|
|
|
void dealFlopCards5();
|
|
|
|
|
void dealFlopCards6();
|
|
|
|
|
|
|
|
|
|
void dealTurnCards0();
|
|
|
|
|
void dealTurnCards1();
|
|
|
|
|
void dealTurnCards2();
|
|
|
|
|
|
|
|
|
|
void dealRiverCards0();
|
|
|
|
|
void dealRiverCards1();
|
|
|
|
|
void dealRiverCards2();
|
|
|
|
|
|
|
|
|
|
void nextPlayerAnimation();
|
|
|
|
|
|
|
|
|
|
void preflopAnimation1();
|
|
|
|
|
void preflopAnimation1Action();
|
|
|
|
|
void preflopAnimation2();
|
|
|
|
|
void preflopAnimation2Action();
|
|
|
|
|
|
|
|
|
|
void flopAnimation1();
|
|
|
|
|
void flopAnimation1Action();
|
|
|
|
|
void flopAnimation2();
|
|
|
|
|
void flopAnimation2Action();
|
|
|
|
|
|
|
|
|
|
void turnAnimation1();
|
|
|
|
|
void turnAnimation1Action();
|
|
|
|
|
void turnAnimation2();
|
|
|
|
|
void turnAnimation2Action();
|
|
|
|
|
|
|
|
|
|
void riverAnimation1();
|
|
|
|
|
void riverAnimation1Action();
|
|
|
|
|
void riverAnimation2();
|
|
|
|
|
void riverAnimation2Action();
|
|
|
|
|
|
|
|
|
|
void postRiverAnimation1();
|
|
|
|
|
void postRiverAnimation1Action();
|
|
|
|
|
|
|
|
|
|
void postRiverRunAnimation1();
|
|
|
|
|
void postRiverRunAnimation2();
|
|
|
|
|
void postRiverRunAnimation3();
|
|
|
|
|
void postRiverRunAnimation4();
|
|
|
|
|
void postRiverRunAnimation5();
|
|
|
|
|
void postRiverRunAnimation6();
|
|
|
|
|
|
|
|
|
|
void handSwitchRounds();
|
|
|
|
|
|
|
|
|
|
void startNewHand();
|
|
|
|
|
void nextRoundCleanGui();
|
|
|
|
|
|
|
|
|
|
void userWidgetsBackgroudColor();
|
|
|
|
|
void timerBlockerFalse();
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
private:
|
|
|
|
|
|
|
|
|
|
Game *actualGame;
|
2007-01-13 22:29:17 +00:00
|
|
|
HandInterface *actualHand;
|
2007-01-13 02:40:33 +00:00
|
|
|
Session *mySession;
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
QTimer *potDistributeTimer;
|
|
|
|
|
|
|
|
|
|
QWidget *userWidgetsArray[8];
|
|
|
|
|
QLabel *buttonLabelArray[5];
|
|
|
|
|
QLabel *cashLabelArray[5];
|
|
|
|
|
QLabel *cashTopLabelArray[5];
|
|
|
|
|
QLabel *setLabelArray[5];
|
|
|
|
|
QLabel *actionLabelArray[5];
|
|
|
|
|
QGroupBox *groupBoxArray[5];
|
|
|
|
|
QLabel *boardCardsArray[5];
|
|
|
|
|
QLabel *holeCardsArray[5][2];
|
|
|
|
|
|
|
|
|
|
int maxQuantityPlayers;
|
|
|
|
|
|
|
|
|
|
int distributePotAnimCounter;
|
|
|
|
|
|
|
|
|
|
//Speed
|
|
|
|
|
int gameSpeed;
|
|
|
|
|
int dealCardsSpeed;
|
|
|
|
|
int postRiverRunAnimationSpeed;
|
|
|
|
|
int winnerBlinkSpeed;
|
|
|
|
|
int newRoundSpeed;
|
|
|
|
|
int nextPlayerSpeed1;
|
|
|
|
|
int nextPlayerSpeed2;
|
|
|
|
|
int nextPlayerSpeed3;
|
|
|
|
|
int preflopNextPlayerSpeed;
|
|
|
|
|
int nextOpponentSpeed;
|
|
|
|
|
|
|
|
|
|
bool firstCallNewGame;
|
|
|
|
|
bool newRoundTimerBlock;
|
|
|
|
|
bool debugMode;
|
|
|
|
|
|
|
|
|
|
QColor active;
|
|
|
|
|
QColor inactive;
|
|
|
|
|
QColor highlight;
|
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
#endif
|