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pokerth/src/net/common/servermanager.cpp
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/***************************************************************************
* Copyright (C) 2007 by Lothar May *
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU General Public License for more details. *
* *
* You should have received a copy of the GNU General Public License *
* along with this program; if not, write to the *
* Free Software Foundation, Inc., *
* 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
***************************************************************************/
#include <net/servermanager.h>
#include <net/servercontext.h>
#include <net/ircthread.h>
#include <net/connectdata.h>
#include <net/serverlobbythread.h>
#include <net/serveracceptthread.h>
#include <net/socket_helper.h>
#include <net/serverexception.h>
#include <net/socket_msg.h>
#include <net/socket_startup.h>
#include <core/loghelper.h>
#include <boost/bind.hpp>
#include <boost/algorithm/string/predicate.hpp>
using namespace std;
ServerManager::ServerManager(GuiInterface &gui, ConfigFile *config, AvatarManager &avatarManager)
: m_gui(gui), m_playerConfig(config), m_avatarManager(avatarManager)
{
}
ServerManager::~ServerManager()
{
}
void
ServerManager::Init(unsigned serverPort, bool ipv6, ServerNetworkMode mode, const string &pwd, const string &logDir, boost::shared_ptr<IrcThread> ircThread)
{
m_lobbyThread.reset(new ServerLobbyThread(GetGui(), m_playerConfig, m_avatarManager));
GetLobbyThread().Init(pwd, logDir);
if (mode & NETWORK_MODE_TCP)
{
boost::shared_ptr<ServerAcceptThread> tcpAcceptThread(new ServerAcceptThread(GetGui()));
tcpAcceptThread->Init(serverPort, ipv6, false, pwd, logDir, m_lobbyThread);
m_acceptThreadPool.push_back(tcpAcceptThread);
}
if (mode & NETWORK_MODE_SCTP)
{
boost::shared_ptr<ServerAcceptThread> sctpAcceptThread(new ServerAcceptThread(GetGui()));
sctpAcceptThread->Init(serverPort, ipv6, true, pwd, logDir, m_lobbyThread);
m_acceptThreadPool.push_back(sctpAcceptThread);
}
m_ircThread = ircThread;
}
GuiInterface &
ServerManager::GetGui()
{
return m_gui;
}
void
ServerManager::SignalIrcConnect(const std::string &server)
{
LOG_MSG("Connected to IRC server " << server << ".");
}
void
ServerManager::SignalIrcSelfJoined(const std::string &nickName, const std::string &channel)
{
LOG_MSG("Joined IRC channel " << channel << " as user " << nickName << ".");
m_ircNick = nickName;
}
void
ServerManager::SignalIrcChatMsg(const std::string &nickName, const std::string &msg)
{
if (m_ircThread)
{
istringstream msgStream(msg);
string target;
msgStream >> target;
if (boost::algorithm::iequals(target, m_ircNick + ":"))
{
string command;
msgStream >> command;
if (command == "kick")
{
while (msgStream.peek() == ' ')
msgStream.get();
string playerName(msgStream.str().substr(msgStream.tellg()));
if (!playerName.empty())
{
if (GetLobbyThread().KickPlayerByName(playerName))
m_ircThread->SendChatMessage(nickName + ": Successfully kicked player \"" + playerName + "\" from the server.");
else
m_ircThread->SendChatMessage(nickName + ": Player \"" + playerName + "\" was not found on the server.");
}
}
else if (command == "stat")
{
ServerStats tmpStats = GetLobbyThread().GetStats();
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{
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boost::posix_time::time_duration timeDiff(boost::posix_time::second_clock::local_time() - GetLobbyThread().GetStartTime());
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ostringstream statStream;
statStream
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<< "Server uptime................ " << timeDiff.hours() / 24 << " days " << timeDiff.hours() % 24 << " hours " << timeDiff.minutes() << " minutes " << timeDiff.seconds() << " seconds";
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m_ircThread->SendChatMessage(statStream.str());
}
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{
ostringstream statStream;
statStream
<< "Players currently on Server.. " << tmpStats.numberOfPlayersOnServer;
m_ircThread->SendChatMessage(statStream.str());
}
{
ostringstream statStream;
statStream
<< "Total players ever logged in. " << tmpStats.totalPlayersEverLoggedIn
<< " (Max at a time: " << tmpStats.maxPlayersLoggedIn << ")";
m_ircThread->SendChatMessage(statStream.str());
}
{
ostringstream statStream;
statStream
<< "Total games ever open........ " << tmpStats.totalGamesEverCreated
<< " (Max at a time: " << tmpStats.maxGamesOpen << ")";
m_ircThread->SendChatMessage(statStream.str());
}
}
else
m_ircThread->SendChatMessage(nickName + ": Invalid command \"" + command + "\".");
}
}
}
void
ServerManager::SignalIrcError(int errorCode)
{
LOG_MSG("IRC error " << errorCode << ".");
}
void
ServerManager::SignalIrcServerError(int errorCode)
{
LOG_MSG("IRC server error " << errorCode << ".");
}
void
ServerManager::RunAll()
{
if (m_ircThread)
m_ircThread->Run();
GetLobbyThread().Run();
for_each(m_acceptThreadPool.begin(), m_acceptThreadPool.end(), boost::mem_fn(&ServerAcceptThread::Run));
}
void
ServerManager::SignalTerminationAll()
{
if (m_ircThread)
m_ircThread->SignalTermination();
GetLobbyThread().SignalTermination();
for_each(m_acceptThreadPool.begin(), m_acceptThreadPool.end(), boost::mem_fn(&ServerAcceptThread::SignalTermination));
}
bool
ServerManager::JoinAll(bool wait)
{
if (m_ircThread)
m_ircThread->Join(wait ? NET_ADMIN_IRC_TERMINATE_TIMEOUT_MSEC : 0);
bool lobbyThreadTerminated = GetLobbyThread().Join(wait ? NET_LOBBY_THREAD_TERMINATE_TIMEOUT_MSEC : 0);
bool allAcceptThreadsTerminated = true;
AcceptThreadList::iterator i = m_acceptThreadPool.begin();
AcceptThreadList::iterator end = m_acceptThreadPool.end();
while (i != end)
{
if (!(*i)->Join(wait ? NET_ACCEPT_THREAD_TERMINATE_TIMEOUT_MSEC : 0))
allAcceptThreadsTerminated = false;
++i;
}
return lobbyThreadTerminated || allAcceptThreadsTerminated;
}
ServerLobbyThread &
ServerManager::GetLobbyThread()
{
assert(m_lobbyThread.get());
return *m_lobbyThread;
}