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pokerth/src/net/serveracceptwebhelper.h
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/*****************************************************************************
* PokerTH - The open source texas holdem engine *
* Copyright (C) 2006-2013 Felix Hammer, Florian Thauer, Lothar May *
* *
* This program is free software: you can redistribute it and/or modify *
* it under the terms of the GNU Affero General Public License as *
* published by the Free Software Foundation, either version 3 of the *
* License, or (at your option) any later version. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU Affero General Public License for more details. *
* *
* You should have received a copy of the GNU Affero General Public License *
* along with this program. If not, see <http://www.gnu.org/licenses/>. *
* *
* *
* Additional permission under GNU AGPL version 3 section 7 *
* *
* If you modify this program, or any covered work, by linking or *
* combining it with the OpenSSL project's OpenSSL library (or a *
* modified version of that library), containing parts covered by the *
* terms of the OpenSSL or SSLeay licenses, the authors of PokerTH *
* (Felix Hammer, Florian Thauer, Lothar May) grant you additional *
* permission to convey the resulting work. *
* Corresponding Source for a non-source form of such a combination *
* shall include the source code for the parts of OpenSSL used as well *
* as that of the covered work. *
*****************************************************************************/
/* Network server helper to accept websocket connections. */
#ifndef _SERVERACCEPTWEBHELPER_H_
#define _SERVERACCEPTWEBHELPER_H_
#include <net/websocket_defs.h>
#include <net/serveracceptinterface.h>
#include <net/serverlobbythread.h>
class ServerAcceptWebHelper : public ServerAcceptInterface
{
public:
ServerAcceptWebHelper(ServerCallback &serverCallback, boost::shared_ptr<boost::asio::io_service> ioService,
const std::string &webSocketResource, const std::string &webSocketOrigin);
virtual void Listen(unsigned serverPort, bool ipv6, const std::string &logDir,
boost::shared_ptr<ServerLobbyThread> lobbyThread);
virtual void Close();
protected:
typedef std::map<websocketpp::connection_hdl, boost::weak_ptr<SessionData> > SessionMap;
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bool validate(websocketpp::connection_hdl hdl);
void on_open(websocketpp::connection_hdl hdl);
void on_close(websocketpp::connection_hdl hdl);
void on_message(websocketpp::connection_hdl hdl, server::message_ptr msg);
private:
boost::shared_ptr<boost::asio::io_service> m_ioService;
ServerCallback &m_serverCallback;
boost::shared_ptr<server> m_webSocketServer;
SessionMap m_sessionMap;
std::string m_webSocketResource;
std::string m_webSocketOrigin;
boost::shared_ptr<ServerLobbyThread> m_lobbyThread;
};
#endif