Adding stuff for server list (choosing a server). Might not compile (untested yet).
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@@ -19,6 +19,7 @@
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***************************************************************************/
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#ifndef STDSESSION_H
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#define STDSESSION_H
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#include "serverdata.h"
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#include "gamedata.h"
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#include "playerdata.h"
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#include "game_defs.h"
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@@ -88,6 +89,7 @@ public:
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bool isNetworkClientRunning() const; // TODO hack
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bool isNetworkServerRunning() const; // TODO hack
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ServerInfo getClientServerInfo(unsigned serverId) const;
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GameInfo getClientGameInfo(unsigned gameId) const;
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PlayerInfo getClientPlayerInfo(unsigned playerId) const;
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ServerStats getClientStats() const;
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