Reformatting code using Kernighan & Ritchie style, tabs, tab width=4.

Command line: astyle --style=kr --indent=force-tab=4 --lineend=linux -n -r <file names>
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lotodore committed 2011-02-11 20:02:08 +00:00
1 parent 29dca1846e
commit 02518c67b2
232 files changed
+22743 -21044

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+41 -27
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@@ -1,7 +1,7 @@
//
// C++ Interface: mycardspixmaplabel
//
// Description:
// Description:
//
//
// Author: FThauer FHammer <f.thauer@web.de>, (C) 2007
@@ -21,26 +21,38 @@ class gameTableImpl;
class MyCardsPixmapLabel : public QLabel
{
Q_OBJECT
Q_OBJECT
public:
MyCardsPixmapLabel(QGroupBox*);
MyCardsPixmapLabel(QGroupBox*);
~MyCardsPixmapLabel();
~MyCardsPixmapLabel();
void setMyW ( gameTableImpl* theValue ) { myW = theValue; }
void setMyW ( gameTableImpl* theValue ) {
myW = theValue;
}
void setIsFlipside(bool theValue) {
isFlipside = theValue;
}
bool getIsFlipside() const {
return isFlipside;
}
void setFadeOutAction(bool theValue) {
fadeOutAction = theValue;
}
bool getFadeOutAction() const {
return fadeOutAction;
}
void setIsFlipside(bool theValue){ isFlipside = theValue;}
bool getIsFlipside() const{ return isFlipside;}
void setFadeOutAction(bool theValue) { fadeOutAction = theValue; }
bool getFadeOutAction() const { return fadeOutAction;}
void startFadeOut(int);
void stopFadeOut();
void stopFadeOut();
void startFlipCards(int, const QPixmap & , const QPixmap &);
void stopFlipCardsAnimation();
void setFlipsidePix(QPixmap p) { flipside = p; }
void setFlipsidePix(QPixmap p) {
flipside = p;
}
void paintEvent(QPaintEvent * event);
@@ -49,26 +61,28 @@ signals:
public slots:
void setPixmap ( const QPixmap &, const bool );
void setHiddenFrontPixmap ( const QPixmap &);
void nextFadeOutFrame();
void nextFlipCardsFrame();
void fastFlipCards(bool front);
// void mouseMoveEvent ( QMouseEvent *);
// void mouseMoveEvent ( QMouseEvent *);
void mousePressEvent ( QMouseEvent *);
void mouseReleaseEvent ( QMouseEvent *);
void setFront ( const QPixmap& theValue ) { front = theValue; }
void setFront ( const QPixmap& theValue ) {
front = theValue;
}
private:
gameTableImpl* myW;
private:
gameTableImpl* myW;
qreal frameOpacity;
qreal opacityRaiseInterval;
@@ -78,22 +92,22 @@ private:
qreal frameFlipCardsAction2Size;
QTimer *fadeOutTimer;
QTimer *flipCardsTimer;
QTimer *flipCardsTimer;
bool isFlipside;
bool fadeOutAction;
bool flipCardsAction1;
bool flipCardsAction2;
bool stopFlipCards;
bool mousePress;
bool fastFlipCardsFront;
bool mousePress;
bool fastFlipCardsFront;
QPixmap front;
QPixmap flipside;
QPixmap myHiddenFront;
friend class gameTableImpl;
friend class gameTableImpl;
};
#endif