Reformatting code using Kernighan & Ritchie style, tabs, tab width=4.
Command line: astyle --style=kr --indent=force-tab=4 --lineend=linux -n -r <file names>
This commit is contained in:
@@ -25,15 +25,15 @@
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#include <net/socket_msg.h>
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startNetworkGameDialogImpl::startNetworkGameDialogImpl(startWindowImpl *parent, ConfigFile *config)
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: QDialog(parent), myW(NULL), myStartWindow(parent), keyUpDownChatCounter(0), myPlayerId(0), isAdmin(false), myConfig(config), myChat(NULL)
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: QDialog(parent), myW(NULL), myStartWindow(parent), keyUpDownChatCounter(0), myPlayerId(0), isAdmin(false), myConfig(config), myChat(NULL)
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{
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#ifdef __APPLE__
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setWindowModality(Qt::ApplicationModal);
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setWindowFlags(Qt::WindowSystemMenuHint | Qt::CustomizeWindowHint | Qt::Dialog);
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#endif
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#endif
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setupUi(this);
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myChat = new ChatTools(lineEdit_ChatInput, myConfig, LAN_LOBBY_CHAT, textBrowser_ChatDisplay);
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myChat = new ChatTools(lineEdit_ChatInput, myConfig, LAN_LOBBY_CHAT, textBrowser_ChatDisplay);
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lineEdit_ChatInput->installEventFilter(this);
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@@ -48,36 +48,41 @@ startNetworkGameDialogImpl::startNetworkGameDialogImpl(startWindowImpl *parent,
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clearDialog();
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}
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void startNetworkGameDialogImpl::exec() {
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void startNetworkGameDialogImpl::exec()
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{
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QDialog::exec();
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}
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void startNetworkGameDialogImpl::startGame() {
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void startNetworkGameDialogImpl::startGame()
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{
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assert(mySession);
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mySession->sendStartEvent(checkBox_fillUpWithComputerOpponents->isChecked());
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}
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void startNetworkGameDialogImpl::cancel() {
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void startNetworkGameDialogImpl::cancel()
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{
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}
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void startNetworkGameDialogImpl::refresh(int actionID) {
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void startNetworkGameDialogImpl::refresh(int actionID)
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{
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if (actionID == MSG_NET_GAME_CLIENT_START)
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{
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if (actionID == MSG_NET_GAME_CLIENT_START) {
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QTimer::singleShot(500, this, SLOT(accept()));
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}
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}
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void startNetworkGameDialogImpl::joinedNetworkGame(unsigned playerId, QString playerName, bool admin) {
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void startNetworkGameDialogImpl::joinedNetworkGame(unsigned playerId, QString playerName, bool admin)
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{
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myPlayerId = playerId;
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isAdmin = admin;
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addConnectedPlayer(playerId, playerName, admin);
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isAdmin = admin;
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addConnectedPlayer(playerId, playerName, admin);
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}
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void startNetworkGameDialogImpl::addConnectedPlayer(unsigned playerId, QString playerName, bool) {
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void startNetworkGameDialogImpl::addConnectedPlayer(unsigned playerId, QString playerName, bool)
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{
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// TODO mark admin
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QTreeWidgetItem *item = new QTreeWidgetItem(treeWidget, 0);
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@@ -89,8 +94,7 @@ void startNetworkGameDialogImpl::addConnectedPlayer(unsigned playerId, QString p
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if(this->isVisible() && myConfig->readConfigInt("PlayNetworkGameNotification")) {
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if(treeWidget->topLevelItemCount() < info.data.maxNumberOfPlayers) {
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myW->getMySDLPlayer()->playSound("playerconnected", 0);
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}
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else {
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} else {
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myW->getMySDLPlayer()->playSound("onlinegameready", 0);
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}
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}
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@@ -102,8 +106,7 @@ void startNetworkGameDialogImpl::updatePlayer(unsigned playerId, QString newPlay
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{
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QTreeWidgetItemIterator it(treeWidget);
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while (*it) {
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if ((*it)->data(0, Qt::UserRole) == playerId)
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{
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if ((*it)->data(0, Qt::UserRole) == playerId) {
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(*it)->setData(0, Qt::DisplayRole, newPlayerName);
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break;
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}
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@@ -111,12 +114,12 @@ void startNetworkGameDialogImpl::updatePlayer(unsigned playerId, QString newPlay
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}
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}
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void startNetworkGameDialogImpl::removePlayer(unsigned playerId, QString) {
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void startNetworkGameDialogImpl::removePlayer(unsigned playerId, QString)
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{
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QTreeWidgetItemIterator it(treeWidget);
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while (*it) {
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if ((*it)->data(0, Qt::UserRole) == playerId)
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{
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if ((*it)->data(0, Qt::UserRole) == playerId) {
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treeWidget->takeTopLevelItem(treeWidget->indexOfTopLevelItem(*it));
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break;
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}
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@@ -128,8 +131,7 @@ void startNetworkGameDialogImpl::removePlayer(unsigned playerId, QString) {
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void startNetworkGameDialogImpl::newGameAdmin(unsigned playerId, QString)
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{
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if (myPlayerId == playerId)
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{
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if (myPlayerId == playerId) {
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isAdmin = true;
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checkPlayerQuantity();
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}
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@@ -141,25 +143,27 @@ void startNetworkGameDialogImpl::gameCreated(unsigned /*gameId*/)
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label_maxPlayerNumber->setText(QString::number(info.data.maxNumberOfPlayers));
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}
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void startNetworkGameDialogImpl::playerSelected(QTreeWidgetItem* item, QTreeWidgetItem*) {
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void startNetworkGameDialogImpl::playerSelected(QTreeWidgetItem* item, QTreeWidgetItem*)
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{
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if (item)
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pushButton_Kick->setEnabled(isAdmin);
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}
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void startNetworkGameDialogImpl::kickPlayer() {
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void startNetworkGameDialogImpl::kickPlayer()
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{
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QTreeWidgetItem *item = treeWidget->currentItem();
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if (item)
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{
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if (item) {
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QString playerName = item->text(0);
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if(playerName == QString::fromUtf8(myConfig->readConfigString("MyName").c_str())) {
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{ QMessageBox::warning(this, tr("Server Error"),
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tr("You should not kick yourself from this game!"),
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QMessageBox::Close); }
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}
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else {
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{
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QMessageBox::warning(this, tr("Server Error"),
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tr("You should not kick yourself from this game!"),
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QMessageBox::Close);
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}
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} else {
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assert(mySession);
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mySession->kickPlayer(item->data(0, Qt::UserRole).toUInt());
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}
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@@ -167,17 +171,17 @@ void startNetworkGameDialogImpl::kickPlayer() {
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pushButton_Kick->setEnabled(false);
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}
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void startNetworkGameDialogImpl::checkPlayerQuantity() {
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void startNetworkGameDialogImpl::checkPlayerQuantity()
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{
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if(isAdmin){
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if(isAdmin) {
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pushButton_Kick->show();
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pushButton_startGame->show();
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checkBox_fillUpWithComputerOpponents->show();
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if (treeWidget->topLevelItemCount() >= 2) {
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pushButton_startGame->setEnabled(true);
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}
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else {
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} else {
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pushButton_startGame->setEnabled(false);
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}
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}
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@@ -203,27 +207,31 @@ void startNetworkGameDialogImpl::setSession(boost::shared_ptr<Session> session)
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myChat->setSession(mySession);
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}
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void startNetworkGameDialogImpl::keyPressEvent ( QKeyEvent * event ) {
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void startNetworkGameDialogImpl::keyPressEvent ( QKeyEvent * event )
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{
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if (event->key() == Qt::Key_Up && lineEdit_ChatInput->hasFocus()) {
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if((keyUpDownChatCounter + 1) <= myChat->getChatLinesHistorySize()) { keyUpDownChatCounter++; }
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if (event->key() == Qt::Key_Up && lineEdit_ChatInput->hasFocus()) {
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if((keyUpDownChatCounter + 1) <= myChat->getChatLinesHistorySize()) {
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keyUpDownChatCounter++;
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}
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// std::cout << "Up keyUpDownChatCounter: " << keyUpDownChatCounter << "\n";
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myChat->showChatHistoryIndex(keyUpDownChatCounter);
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}
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else if(event->key() == Qt::Key_Down && lineEdit_ChatInput->hasFocus()) {
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if((keyUpDownChatCounter - 1) >= 0) { keyUpDownChatCounter--; }
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myChat->showChatHistoryIndex(keyUpDownChatCounter);
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} else if(event->key() == Qt::Key_Down && lineEdit_ChatInput->hasFocus()) {
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if((keyUpDownChatCounter - 1) >= 0) {
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keyUpDownChatCounter--;
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}
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// std::cout << "Down keyUpDownChatCounter: " << keyUpDownChatCounter << "\n";
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myChat->showChatHistoryIndex(keyUpDownChatCounter);
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myChat->showChatHistoryIndex(keyUpDownChatCounter);
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} else {
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keyUpDownChatCounter = 0;
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}
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else { keyUpDownChatCounter = 0; }
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}
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bool startNetworkGameDialogImpl::eventFilter(QObject *obj, QEvent *event)
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{
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QKeyEvent *keyEvent = static_cast<QKeyEvent*>(event);
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if (obj == lineEdit_ChatInput && lineEdit_ChatInput->text() != "" && event->type() == QEvent::KeyPress && keyEvent->key() == Qt::Key_Tab)
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{
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if (obj == lineEdit_ChatInput && lineEdit_ChatInput->text() != "" && event->type() == QEvent::KeyPress && keyEvent->key() == Qt::Key_Tab) {
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myChat->nickAutoCompletition();
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return true;
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} else {
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@@ -32,8 +32,9 @@ class ConfigFile;
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class ChatTools;
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class startWindowImpl;
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class startNetworkGameDialogImpl: public QDialog, public Ui::startNetworkGameDialog {
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Q_OBJECT
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class startNetworkGameDialogImpl: public QDialog, public Ui::startNetworkGameDialog
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{
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Q_OBJECT
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public:
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startNetworkGameDialogImpl(startWindowImpl *parent = 0, ConfigFile *config = 0);
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@@ -41,16 +42,20 @@ public:
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public slots:
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void setMyW ( gameTableImpl* theValue ) { myW = theValue; }
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ChatTools *getMyChat() { return myChat; }
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void setMyW ( gameTableImpl* theValue ) {
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myW = theValue;
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}
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ChatTools *getMyChat() {
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return myChat;
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}
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void startGame();
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void cancel();
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void refresh(int actionID);
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void accept();
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void reject();
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void joinedNetworkGame(unsigned playerId, QString playerName, bool admin);
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void addConnectedPlayer(unsigned playerId, QString playerName, bool admin);
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void joinedNetworkGame(unsigned playerId, QString playerName, bool admin);
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void addConnectedPlayer(unsigned playerId, QString playerName, bool admin);
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void updatePlayer(unsigned playerId, QString newPlayerName);
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void removePlayer(unsigned playerId, QString playerName);
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void newGameAdmin(unsigned playerId, QString playerName);
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@@ -65,23 +70,28 @@ public slots:
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void keyPressEvent ( QKeyEvent*);
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bool eventFilter(QObject *obj, QEvent *event);
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void setMaxPlayerNumber ( int theValue ) { maxPlayerNumber = theValue; label_maxPlayerNumber->setText(QString::number(theValue,10)); }
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int getMaxPlayerNumber() const { return maxPlayerNumber; }
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void setMaxPlayerNumber ( int theValue ) {
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maxPlayerNumber = theValue;
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label_maxPlayerNumber->setText(QString::number(theValue,10));
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}
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int getMaxPlayerNumber() const {
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return maxPlayerNumber;
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}
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void exec();
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private:
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private:
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gameTableImpl* myW;
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startWindowImpl* myStartWindow;
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int maxPlayerNumber;
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int keyUpDownChatCounter;
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unsigned myPlayerId;
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bool isAdmin;
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bool isAdmin;
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ConfigFile *myConfig;
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boost::shared_ptr<Session> mySession;
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ChatTools *myChat;
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};
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#endif
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