Reformatting code using Kernighan & Ritchie style, tabs, tab width=4.

Command line: astyle --style=kr --indent=force-tab=4 --lineend=linux -n -r <file names>
This commit is contained in:
lotodore
2011-02-11 20:02:08 +00:00
parent 29dca1846e
commit 02518c67b2
232 changed files with 22743 additions and 21044 deletions
+17 -14
View File
@@ -1,7 +1,7 @@
//
// C++ Implementation: opengametimeoutmsgboximpl
//
// Description:
// Description:
//
//
// Author: Felix Hammer <f.hammer@web.de>, (C) 2008
@@ -13,14 +13,14 @@
#include "session.h"
timeoutMsgBoxImpl::timeoutMsgBoxImpl(QMainWindow *parent)
: QMessageBox(parent), msgID(NETWORK_TIMEOUT_GENERIC)
: QMessageBox(parent), msgID(NETWORK_TIMEOUT_GENERIC)
{
okButton = this->addButton(QMessageBox::Ok);
this->setWindowTitle(tr("Timeout Warning"));
this->setIcon(QMessageBox::Warning);
this->setInformativeText(tr("Please click \"OK\" to stop the countdown!"));
timeOutTimer = new QTimer;
connect(timeOutTimer, SIGNAL(timeout()), this, SLOT(timerRefresh()));
@@ -32,7 +32,8 @@ timeoutMsgBoxImpl::~timeoutMsgBoxImpl()
{
}
void timeoutMsgBoxImpl::startTimeout() {
void timeoutMsgBoxImpl::startTimeout()
{
//start the real timer
realTimer.reset();
realTimer.start();
@@ -40,23 +41,25 @@ void timeoutMsgBoxImpl::startTimeout() {
timeOutTimer->start(1000);
}
void timeoutMsgBoxImpl::timerRefresh() {
void timeoutMsgBoxImpl::timerRefresh()
{
int sec = timeoutDuration;
unsigned int realTimerValue = realTimer.elapsed().total_milliseconds();
sec -= realTimerValue/1000;
if (sec < 0) sec = 0;
switch (msgID) {
case NETWORK_TIMEOUT_GAME_ADMIN_IDLE:
this->setText(tr("You are game-admin of an open game which will time out in %1 seconds.").arg(sec,0,10));
break;
default:
this->setText(tr("Your connection is about to time out due to inactivity in %1 seconds.").arg(sec,0,10));
break;
case NETWORK_TIMEOUT_GAME_ADMIN_IDLE:
this->setText(tr("You are game-admin of an open game which will time out in %1 seconds.").arg(sec,0,10));
break;
default:
this->setText(tr("Your connection is about to time out due to inactivity in %1 seconds.").arg(sec,0,10));
break;
}
}
void timeoutMsgBoxImpl::stopTimeout() {
void timeoutMsgBoxImpl::stopTimeout()
{
mySession->resetNetworkTimeout();
mySession->resetNetworkTimeout();
}
+15 -9
View File
@@ -1,7 +1,7 @@
//
// C++ Interface: opengametimeoutmsgboximpl
//
// Description:
// Description:
//
//
// Author: Felix Hammer <f.hammer@web.de>, (C) 2008
@@ -25,11 +25,11 @@ class Session;
class timeoutMsgBoxImpl : public QMessageBox
{
Q_OBJECT
Q_OBJECT
public:
timeoutMsgBoxImpl(QMainWindow*);
timeoutMsgBoxImpl(QMainWindow*);
~timeoutMsgBoxImpl();
~timeoutMsgBoxImpl();
public slots:
@@ -37,11 +37,17 @@ public slots:
void timerRefresh();
void stopTimeout();
void setMySession ( boost::shared_ptr<Session> theValue ) { mySession = theValue; }
void setMsgID ( NetTimeoutReason theValue ) { msgID = theValue; }
void setTimeoutDuration ( int theValue ) { timeoutDuration = theValue; }
private:
void setMySession ( boost::shared_ptr<Session> theValue ) {
mySession = theValue;
}
void setMsgID ( NetTimeoutReason theValue ) {
msgID = theValue;
}
void setTimeoutDuration ( int theValue ) {
timeoutDuration = theValue;
}
private:
QTimer *timeOutTimer;
QPushButton *okButton;