Reformatting code using Kernighan & Ritchie style, tabs, tab width=4.
Command line: astyle --style=kr --indent=force-tab=4 --lineend=linux -n -r <file names>
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@@ -1,7 +1,7 @@
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//
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// C++ Implementation: opengametimeoutmsgboximpl
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//
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// Description:
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// Description:
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//
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//
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// Author: Felix Hammer <f.hammer@web.de>, (C) 2008
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@@ -13,14 +13,14 @@
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#include "session.h"
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timeoutMsgBoxImpl::timeoutMsgBoxImpl(QMainWindow *parent)
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: QMessageBox(parent), msgID(NETWORK_TIMEOUT_GENERIC)
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: QMessageBox(parent), msgID(NETWORK_TIMEOUT_GENERIC)
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{
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okButton = this->addButton(QMessageBox::Ok);
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this->setWindowTitle(tr("Timeout Warning"));
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this->setIcon(QMessageBox::Warning);
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this->setInformativeText(tr("Please click \"OK\" to stop the countdown!"));
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timeOutTimer = new QTimer;
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connect(timeOutTimer, SIGNAL(timeout()), this, SLOT(timerRefresh()));
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@@ -32,7 +32,8 @@ timeoutMsgBoxImpl::~timeoutMsgBoxImpl()
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{
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}
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void timeoutMsgBoxImpl::startTimeout() {
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void timeoutMsgBoxImpl::startTimeout()
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{
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//start the real timer
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realTimer.reset();
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realTimer.start();
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@@ -40,23 +41,25 @@ void timeoutMsgBoxImpl::startTimeout() {
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timeOutTimer->start(1000);
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}
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void timeoutMsgBoxImpl::timerRefresh() {
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void timeoutMsgBoxImpl::timerRefresh()
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{
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int sec = timeoutDuration;
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unsigned int realTimerValue = realTimer.elapsed().total_milliseconds();
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sec -= realTimerValue/1000;
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if (sec < 0) sec = 0;
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switch (msgID) {
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case NETWORK_TIMEOUT_GAME_ADMIN_IDLE:
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this->setText(tr("You are game-admin of an open game which will time out in %1 seconds.").arg(sec,0,10));
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break;
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default:
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this->setText(tr("Your connection is about to time out due to inactivity in %1 seconds.").arg(sec,0,10));
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break;
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case NETWORK_TIMEOUT_GAME_ADMIN_IDLE:
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this->setText(tr("You are game-admin of an open game which will time out in %1 seconds.").arg(sec,0,10));
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break;
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default:
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this->setText(tr("Your connection is about to time out due to inactivity in %1 seconds.").arg(sec,0,10));
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break;
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}
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}
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void timeoutMsgBoxImpl::stopTimeout() {
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void timeoutMsgBoxImpl::stopTimeout()
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{
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mySession->resetNetworkTimeout();
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mySession->resetNetworkTimeout();
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}
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