Reformatting code using Kernighan & Ritchie style, tabs, tab width=4.

Command line: astyle --style=kr --indent=force-tab=4 --lineend=linux -n -r <file names>
This commit is contained in:
lotodore
2011-02-11 20:02:08 +00:00
parent 29dca1846e
commit 02518c67b2
232 changed files with 22743 additions and 21044 deletions
+87 -159
View File
@@ -55,22 +55,20 @@ public:
ClientSenderCallback() {}
virtual ~ClientSenderCallback() {}
virtual void SignalNetError(SessionId /*session*/, int /*errorID*/, int /*osErrorID*/)
{
virtual void SignalNetError(SessionId /*session*/, int /*errorID*/, int /*osErrorID*/) {
}
virtual void SignalSessionTerminated(unsigned /*session*/)
{
virtual void SignalSessionTerminated(unsigned /*session*/) {
}
private:
};
ClientThread::ClientThread(GuiInterface &gui, AvatarManager &avatarManager)
: m_ioService(new boost::asio::io_service), m_curState(NULL), m_gui(gui),
m_avatarManager(avatarManager), m_isServerSelected(false),
m_curGameId(0), m_curGameNum(1), m_guiPlayerId(0), m_sessionEstablished(false),
m_stateTimer(*m_ioService), m_avatarTimer(*m_ioService)
: m_ioService(new boost::asio::io_service), m_curState(NULL), m_gui(gui),
m_avatarManager(avatarManager), m_isServerSelected(false),
m_curGameId(0), m_curGameNum(1), m_guiPlayerId(0), m_sessionEstablished(false),
m_stateTimer(*m_ioService), m_avatarTimer(*m_ioService)
{
m_clientLog.reset(new Log("", 0));
m_context.reset(new ClientContext);
@@ -91,8 +89,7 @@ ClientThread::Init(
const string &avatarServerAddress, const string &playerName,
const string &avatarFile, const string &cacheDir)
{
if (IsRunning())
{
if (IsRunning()) {
assert(false);
return;
}
@@ -239,12 +236,11 @@ ClientThread::SendJoinFirstGame(const std::string &password, bool autoLeave)
packet->GetMsg()->present = PokerTHMessage_PR_joinGameRequestMessage;
JoinGameRequestMessage_t *netJoinGame = &packet->GetMsg()->choice.joinGameRequestMessage;
netJoinGame->autoLeave = autoLeave;
if (!password.empty())
{
if (!password.empty()) {
netJoinGame->password = OCTET_STRING_new_fromBuf(
&asn_DEF_UTF8String,
password.c_str(),
password.length());
&asn_DEF_UTF8String,
password.c_str(),
password.length());
}
netJoinGame->joinGameAction.present = joinGameAction_PR_joinExistingGame;
@@ -262,12 +258,11 @@ ClientThread::SendJoinGame(unsigned gameId, const std::string &password, bool au
packet->GetMsg()->present = PokerTHMessage_PR_joinGameRequestMessage;
JoinGameRequestMessage_t *netJoinGame = &packet->GetMsg()->choice.joinGameRequestMessage;
netJoinGame->autoLeave = autoLeave;
if (!password.empty())
{
if (!password.empty()) {
netJoinGame->password = OCTET_STRING_new_fromBuf(
&asn_DEF_UTF8String,
password.c_str(),
password.length());
&asn_DEF_UTF8String,
password.c_str(),
password.length());
}
netJoinGame->joinGameAction.present = joinGameAction_PR_joinExistingGame;
@@ -285,12 +280,11 @@ ClientThread::SendCreateGame(const GameData &gameData, const std::string &name,
packet->GetMsg()->present = PokerTHMessage_PR_joinGameRequestMessage;
JoinGameRequestMessage_t *netJoinGame = &packet->GetMsg()->choice.joinGameRequestMessage;
netJoinGame->autoLeave = autoLeave;
if (!password.empty())
{
if (!password.empty()) {
netJoinGame->password = OCTET_STRING_new_fromBuf(
&asn_DEF_UTF8String,
password.c_str(),
password.length());
&asn_DEF_UTF8String,
password.c_str(),
password.length());
}
netJoinGame->joinGameAction.present = joinGameAction_PR_joinNewGame;
@@ -374,8 +368,7 @@ ClientThread::SendReportAvatar(unsigned reportedPlayerId, const std::string &ava
ReportAvatarMessage_t *netReport = &packet->GetMsg()->choice.reportAvatarMessage;
netReport->reportedPlayerId = reportedPlayerId;
MD5Buf tmpMD5;
if (tmpMD5.FromString(avatarHash) && !tmpMD5.IsZero())
{
if (tmpMD5.FromString(avatarHash) && !tmpMD5.IsZero()) {
OCTET_STRING_fromBuf(
&netReport->reportedAvatar,
(const char *)tmpMD5.GetData(),
@@ -401,23 +394,19 @@ ClientThread::StartAsyncRead()
void
ClientThread::HandleRead(const boost::system::error_code& ec, size_t bytesRead)
{
if (!ec)
{
if (!ec) {
ReceiveBuffer &buf = GetContext().GetSessionData()->GetReceiveBuffer();
buf.recvBufUsed += bytesRead;
GetReceiver().ScanPackets(buf);
while (!buf.receivedPackets.empty())
{
while (!buf.receivedPackets.empty()) {
boost::shared_ptr<NetPacket> packet = buf.receivedPackets.front();
buf.receivedPackets.pop_front();
if (packet)
GetState().HandlePacket(shared_from_this(), packet);
}
StartAsyncRead();
}
else
{
} else {
if (ec != boost::asio::error::operation_aborted)
throw NetException(__FILE__, __LINE__, ERR_SOCK_CONN_RESET, 0);
}
@@ -446,8 +435,7 @@ ClientThread::GetServerInfo(unsigned serverId) const
ServerInfo tmpInfo;
boost::mutex::scoped_lock lock(m_serverInfoMapMutex);
ServerInfoMap::const_iterator pos = m_serverInfoMap.find(serverId);
if (pos != m_serverInfoMap.end())
{
if (pos != m_serverInfoMap.end()) {
tmpInfo = pos->second;
}
return tmpInfo;
@@ -459,8 +447,7 @@ ClientThread::GetGameInfo(unsigned gameId) const
GameInfo tmpInfo;
boost::mutex::scoped_lock lock(m_gameInfoMapMutex);
GameInfoMap::const_iterator pos = m_gameInfoMap.find(gameId);
if (pos != m_gameInfoMap.end())
{
if (pos != m_gameInfoMap.end()) {
tmpInfo = pos->second;
}
return tmpInfo;
@@ -470,8 +457,7 @@ PlayerInfo
ClientThread::GetPlayerInfo(unsigned playerId) const
{
PlayerInfo info;
if (!GetCachedPlayerInfo(playerId, info))
{
if (!GetCachedPlayerInfo(playerId, info)) {
ostringstream name;
name << "#" << playerId;
@@ -489,10 +475,8 @@ ClientThread::GetPlayerIdFromName(const string &playerName, unsigned &playerId)
PlayerInfoMap::const_reverse_iterator i = m_playerInfoMap.rbegin();
PlayerInfoMap::const_reverse_iterator end = m_playerInfoMap.rend();
while (i != end)
{
if (i->second.playerName == playerName)
{
while (i != end) {
if (i->second.playerName == playerName) {
playerId = i->first;
retVal = true;
break;
@@ -511,14 +495,11 @@ ClientThread::GetGameIdOfPlayer(unsigned playerId) const
boost::mutex::scoped_lock lock(m_gameInfoMapMutex);
GameInfoMap::const_iterator i = m_gameInfoMap.begin();
GameInfoMap::const_iterator i_end = m_gameInfoMap.end();
while (i != i_end)
{
while (i != i_end) {
PlayerIdList::const_iterator j = (*i).second.players.begin();
PlayerIdList::const_iterator j_end = (*i).second.players.end();
while (j != j_end)
{
if (playerId == *j)
{
while (j != j_end) {
if (playerId == *j) {
gameId = (*i).first;
break;
}
@@ -554,8 +535,7 @@ ClientThread::Main()
{
// Main loop.
boost::asio::io_service::work ioWork(*m_ioService);
try
{
try {
InitAuthContext();
// Start sub-threads.
m_avatarDownloader.reset(new DownloaderThread);
@@ -566,8 +546,7 @@ ClientThread::Main()
boost::asio::io_service::work ioWork(*m_ioService);
m_ioService->run(); // Will only be aborted asynchronously.
} catch (const PokerTHException &e)
{
} catch (const PokerTHException &e) {
GetCallback().SignalNetClientError(e.GetErrorId(), e.GetOsErrorCode());
}
// Close the socket.
@@ -608,8 +587,7 @@ ClientThread::InitAuthContext()
if (res != GSASL_OK)
throw ClientException(__FILE__, __LINE__, ERR_NET_GSASL_INIT_FAILED, 0);
if (!gsasl_server_support_p(m_authContext, "SCRAM-SHA-1"))
{
if (!gsasl_server_support_p(m_authContext, "SCRAM-SHA-1")) {
gsasl_done(m_authContext);
throw ClientException(__FILE__, __LINE__, ERR_NET_GSASL_NO_SCRAM, 0);
}
@@ -655,13 +633,11 @@ ClientThread::SendSessionPacket(boost::shared_ptr<NetPacket> packet)
void
ClientThread::SendQueuedPackets()
{
if (!m_outPacketList.empty())
{
if (!m_outPacketList.empty()) {
NetPacketList::iterator i = m_outPacketList.begin();
NetPacketList::iterator end = m_outPacketList.end();
while (i != end)
{
while (i != end) {
GetSender().Send(GetContext().GetSessionData(), *i);
++i;
}
@@ -676,8 +652,7 @@ ClientThread::GetCachedPlayerInfo(unsigned id, PlayerInfo &info) const
boost::mutex::scoped_lock lock(m_playerInfoMapMutex);
PlayerInfoMap::const_iterator pos = m_playerInfoMap.find(id);
if (pos != m_playerInfoMap.end())
{
if (pos != m_playerInfoMap.end()) {
info = pos->second;
retVal = true;
}
@@ -687,8 +662,7 @@ ClientThread::GetCachedPlayerInfo(unsigned id, PlayerInfo &info) const
void
ClientThread::RequestPlayerInfo(unsigned id, bool requestAvatar)
{
if (find(m_playerInfoRequestList.begin(), m_playerInfoRequestList.end(), id) == m_playerInfoRequestList.end())
{
if (find(m_playerInfoRequestList.begin(), m_playerInfoRequestList.end(), id) == m_playerInfoRequestList.end()) {
boost::shared_ptr<NetPacket> packet(new NetPacket(NetPacket::Alloc));
packet->GetMsg()->present = PokerTHMessage_PR_playerInfoRequestMessage;
PlayerInfoRequestMessage_t *netPlayerInfo = &packet->GetMsg()->choice.playerInfoRequestMessage;
@@ -699,8 +673,7 @@ ClientThread::RequestPlayerInfo(unsigned id, bool requestAvatar)
}
// Remember that we have to request an avatar.
if (requestAvatar)
{
if (requestAvatar) {
m_avatarShouldRequestList.push_back(id);
}
}
@@ -715,14 +688,11 @@ ClientThread::SetPlayerInfo(unsigned id, const PlayerInfo &info)
// This can only be one entry, since every time a duplicate
// name is added one is removed.
// Only erase non computer player entries.
if (info.playerName.substr(0, sizeof(SERVER_COMPUTER_PLAYER_NAME) - 1) != SERVER_COMPUTER_PLAYER_NAME)
{
if (info.playerName.substr(0, sizeof(SERVER_COMPUTER_PLAYER_NAME) - 1) != SERVER_COMPUTER_PLAYER_NAME) {
PlayerInfoMap::iterator i = m_playerInfoMap.begin();
PlayerInfoMap::iterator end = m_playerInfoMap.end();
while (i != end)
{
if (i->first != id && i->second.playerName == info.playerName)
{
while (i != end) {
if (i->first != id && i->second.playerName == info.playerName) {
m_playerInfoMap.erase(i);
break;
}
@@ -734,22 +704,18 @@ ClientThread::SetPlayerInfo(unsigned id, const PlayerInfo &info)
// Update player data for current game.
boost::shared_ptr<PlayerData> playerData = GetPlayerDataByUniqueId(id);
if (playerData.get())
{
if (playerData.get()) {
playerData->SetName(info.playerName);
playerData->SetType(info.ptype);
if (info.hasAvatar)
{
if (info.hasAvatar) {
string avatarFile;
if (GetAvatarManager().GetAvatarFileName(info.avatar, avatarFile))
{
if (GetAvatarManager().GetAvatarFileName(info.avatar, avatarFile)) {
playerData->SetAvatarFile(GetQtToolsInterface().stringToUtf8(avatarFile));
}
}
}
if (find(m_avatarShouldRequestList.begin(), m_avatarShouldRequestList.end(), id) != m_avatarShouldRequestList.end())
{
if (find(m_avatarShouldRequestList.begin(), m_avatarShouldRequestList.end(), id) != m_avatarShouldRequestList.end()) {
m_avatarShouldRequestList.remove(id);
// Retrieve avatar if needed.
RetrieveAvatarIfNeeded(id, info);
@@ -777,8 +743,7 @@ ClientThread::SetNewGameAdmin(unsigned id)
{
// Update player data for current game.
boost::shared_ptr<PlayerData> playerData = GetPlayerDataByUniqueId(id);
if (playerData.get())
{
if (playerData.get()) {
playerData->SetGameAdmin(true);
GetCallback().SignalNetClientNewGameAdmin(id, playerData->GetName());
}
@@ -787,22 +752,17 @@ ClientThread::SetNewGameAdmin(unsigned id)
void
ClientThread::RetrieveAvatarIfNeeded(unsigned id, const PlayerInfo &info)
{
if (find(m_avatarHasRequestedList.begin(), m_avatarHasRequestedList.end(), id) == m_avatarHasRequestedList.end())
{
if (info.hasAvatar && !info.avatar.IsZero() && !GetAvatarManager().HasAvatar(info.avatar))
{
if (find(m_avatarHasRequestedList.begin(), m_avatarHasRequestedList.end(), id) == m_avatarHasRequestedList.end()) {
if (info.hasAvatar && !info.avatar.IsZero() && !GetAvatarManager().HasAvatar(info.avatar)) {
m_avatarHasRequestedList.push_back(id); // Never remove from this list. Only request once.
// Download from avatar server if applicable.
string avatarServerAddress(GetContext().GetAvatarServerAddr());
if (!avatarServerAddress.empty() && m_avatarDownloader)
{
if (!avatarServerAddress.empty() && m_avatarDownloader) {
string serverFileName(info.avatar.ToString() + AvatarManager::GetAvatarFileExtension(info.avatarType));
m_avatarDownloader->QueueDownload(
id, avatarServerAddress + serverFileName, GetContext().GetCacheDir() + TEMP_AVATAR_FILENAME);
}
else
{
} else {
boost::shared_ptr<NetPacket> packet(new NetPacket(NetPacket::Alloc));
packet->GetMsg()->present = PokerTHMessage_PR_avatarRequestMessage;
AvatarRequestMessage_t *netAvatar = &packet->GetMsg()->choice.avatarRequestMessage;
@@ -860,8 +820,7 @@ ClientThread::PassAvatarFileToManager(unsigned playerId, boost::shared_ptr<Avata
PlayerInfo tmpPlayerInfo;
if (!GetCachedPlayerInfo(playerId, tmpPlayerInfo))
LOG_ERROR("Client received invalid player id!");
else
{
else {
if (AvatarFile->fileType == AVATAR_FILE_TYPE_UNKNOWN)
AvatarFile->fileType = tmpPlayerInfo.avatarType;
if (!GetAvatarManager().StoreAvatarInCache(tmpPlayerInfo.avatar, AvatarFile->fileType, &AvatarFile->fileData[0], AvatarFile->reportedSize, false))
@@ -871,8 +830,7 @@ ClientThread::PassAvatarFileToManager(unsigned playerId, boost::shared_ptr<Avata
SetPlayerInfo(playerId, tmpPlayerInfo);
string fileName;
if (GetAvatarManager().GetAvatarFileName(tmpPlayerInfo.avatar, fileName))
{
if (GetAvatarManager().GetAvatarFileName(tmpPlayerInfo.avatar, fileName)) {
// Dynamically update avatar in GUI.
GetGui().setPlayerAvatar(playerId, GetQtToolsInterface().stringToUtf8(fileName));
}
@@ -889,10 +847,8 @@ ClientThread::SetUnknownAvatar(unsigned playerId)
void
ClientThread::TimerCheckAvatarDownloads(const boost::system::error_code& ec)
{
if (!ec)
{
if (m_avatarDownloader && m_avatarDownloader->HasDownloadResult())
{
if (!ec) {
if (m_avatarDownloader && m_avatarDownloader->HasDownloadResult()) {
unsigned playerId;
boost::shared_ptr<AvatarFile> tmpAvatar(new AvatarFile);
m_avatarDownloader->GetDownloadResult(playerId, tmpAvatar->fileData);
@@ -910,8 +866,7 @@ ClientThread::TimerCheckAvatarDownloads(const boost::system::error_code& ec)
void
ClientThread::UnsubscribeLobbyMsg()
{
if (GetContext().GetSubscribeLobbyMsg())
{
if (GetContext().GetSubscribeLobbyMsg()) {
// Send unsubscribe request.
boost::shared_ptr<NetPacket> packet(new NetPacket(NetPacket::Alloc));
packet->GetMsg()->present = PokerTHMessage_PR_subscriptionRequestMessage;
@@ -925,8 +880,7 @@ ClientThread::UnsubscribeLobbyMsg()
void
ClientThread::ResubscribeLobbyMsg()
{
if (!GetContext().GetSubscribeLobbyMsg())
{
if (!GetContext().GetSubscribeLobbyMsg()) {
// Clear game info map as it is outdated.
ClearGameInfoMap();
// Send resubscribe request.
@@ -970,14 +924,13 @@ ClientThread::CreateContextSession()
newSock->set_option(boost::asio::socket_base::keep_alive(true));
GetContext().SetSessionData(boost::shared_ptr<SessionData>(new SessionData(
newSock,
SESSION_ID_GENERIC,
*m_senderCallback)));
newSock,
SESSION_ID_GENERIC,
*m_senderCallback)));
GetContext().SetResolver(boost::shared_ptr<boost::asio::ip::tcp::resolver>(
new boost::asio::ip::tcp::resolver(*m_ioService)));
new boost::asio::ip::tcp::resolver(*m_ioService)));
validSocket = true;
} catch (...)
{
} catch (...) {
}
if (!validSocket)
throw ClientException(__FILE__, __LINE__, ERR_SOCK_CREATION_FAILED, 0);
@@ -1094,8 +1047,7 @@ ClientThread::GetQtToolsInterface()
void
ClientThread::AddPlayerData(boost::shared_ptr<PlayerData> playerData)
{
if (playerData.get() && !playerData->GetName().empty())
{
if (playerData.get() && !playerData->GetName().empty()) {
m_playerDataList.push_back(playerData);
if (playerData->GetUniqueId() == GetGuiPlayerId())
GetCallback().SignalNetClientSelfJoined(playerData->GetUniqueId(), playerData->GetName(), playerData->IsGameAdmin());
@@ -1111,10 +1063,8 @@ ClientThread::RemovePlayerData(unsigned playerId, int removeReason)
PlayerDataList::iterator i = m_playerDataList.begin();
PlayerDataList::iterator end = m_playerDataList.end();
while (i != end)
{
if ((*i)->GetUniqueId() == playerId)
{
while (i != end) {
if ((*i)->GetUniqueId() == playerId) {
tmpData = *i;
m_playerDataList.erase(i);
break;
@@ -1122,8 +1072,7 @@ ClientThread::RemovePlayerData(unsigned playerId, int removeReason)
++i;
}
if (tmpData.get())
{
if (tmpData.get()) {
// Remove player from gui.
GetCallback().SignalNetClientPlayerLeft(tmpData->GetUniqueId(), tmpData->GetName(), removeReason);
}
@@ -1151,8 +1100,7 @@ ClientThread::MapPlayerDataList()
PlayerDataList::const_iterator end = m_playerDataList.end();
int numPlayers = GetStartData().numberOfPlayers;
while (i != end)
{
while (i != end) {
boost::shared_ptr<PlayerData> tmpData(new PlayerData(*(*i)));
int numberDiff = tmpData->GetNumber() - guiPlayerNum;
if (numberDiff >= 0)
@@ -1183,10 +1131,8 @@ ClientThread::GetPlayerDataByUniqueId(unsigned id)
PlayerDataList::const_iterator i = m_playerDataList.begin();
PlayerDataList::const_iterator end = m_playerDataList.end();
while (i != end)
{
if ((*i)->GetUniqueId() == id)
{
while (i != end) {
if ((*i)->GetUniqueId() == id) {
tmpPlayer = *i;
break;
}
@@ -1200,15 +1146,12 @@ ClientThread::GetPlayerDataByName(const std::string &name)
{
boost::shared_ptr<PlayerData> tmpPlayer;
if (!name.empty())
{
if (!name.empty()) {
PlayerDataList::const_iterator i = m_playerDataList.begin();
PlayerDataList::const_iterator end = m_playerDataList.end();
while (i != end)
{
if ((*i)->GetName() == name)
{
while (i != end) {
if ((*i)->GetName() == name) {
tmpPlayer = *i;
break;
}
@@ -1222,19 +1165,15 @@ void
ClientThread::RemoveDisconnectedPlayers()
{
// This should only be called between hands.
if (m_game)
{
if (m_game) {
PlayerList tmpList(m_game->getSeatsList());
PlayerListIterator i = tmpList->begin();
PlayerListIterator end = tmpList->end();
while (i != end)
{
while (i != end) {
boost::shared_ptr<PlayerInterface> tmpPlayer = *i;
if (tmpPlayer->getMyActiveStatus())
{
if (tmpPlayer->getMyActiveStatus()) {
// If a player is not in the player data list, it was disconnected.
if (!GetPlayerDataByUniqueId(tmpPlayer->getMyUniqueID()).get())
{
if (!GetPlayerDataByUniqueId(tmpPlayer->getMyUniqueID()).get()) {
tmpPlayer->setMyCash(0);
tmpPlayer->setMyActiveStatus(false);
}
@@ -1269,8 +1208,7 @@ ClientThread::GetSelectedServer(unsigned &serverId) const
{
bool retVal = false;
boost::mutex::scoped_lock lock(m_selectServerMutex);
if (m_isServerSelected)
{
if (m_isServerSelected) {
retVal = true;
serverId = m_selectedServerId;
}
@@ -1297,8 +1235,7 @@ ClientThread::GetLoginData(LoginData &loginData) const
{
bool retVal = false;
boost::mutex::scoped_lock lock(m_loginDataMutex);
if (!m_loginData.userName.empty())
{
if (!m_loginData.userName.empty()) {
loginData = m_loginData;
retVal = true;
}
@@ -1312,8 +1249,7 @@ ClientThread::GetGameIdByName(const std::string &name) const
boost::mutex::scoped_lock lock(m_gameInfoMapMutex);
GameInfoMap::const_iterator i = m_gameInfoMap.begin();
GameInfoMap::const_iterator end = m_gameInfoMap.end();
while (i != end)
{
while (i != end) {
if (i->second.name == name)
break;
++i;
@@ -1341,8 +1277,7 @@ ClientThread::UpdateGameInfoMode(unsigned gameId, GameMode mode)
{
boost::mutex::scoped_lock lock(m_gameInfoMapMutex);
GameInfoMap::iterator pos = m_gameInfoMap.find(gameId);
if (pos != m_gameInfoMap.end())
{
if (pos != m_gameInfoMap.end()) {
found = true;
(*pos).second.mode = mode;
}
@@ -1358,8 +1293,7 @@ ClientThread::UpdateGameInfoAdmin(unsigned gameId, unsigned adminPlayerId)
{
boost::mutex::scoped_lock lock(m_gameInfoMapMutex);
GameInfoMap::iterator pos = m_gameInfoMap.find(gameId);
if (pos != m_gameInfoMap.end())
{
if (pos != m_gameInfoMap.end()) {
found = true;
(*pos).second.adminPlayerId = adminPlayerId;
}
@@ -1375,8 +1309,7 @@ ClientThread::RemoveGameInfo(unsigned gameId)
{
boost::mutex::scoped_lock lock(m_gameInfoMapMutex);
GameInfoMap::iterator pos = m_gameInfoMap.find(gameId);
if (pos != m_gameInfoMap.end())
{
if (pos != m_gameInfoMap.end()) {
found = true;
m_gameInfoMap.erase(pos);
}
@@ -1392,8 +1325,7 @@ ClientThread::ModifyGameInfoAddPlayer(unsigned gameId, unsigned playerId)
{
boost::mutex::scoped_lock lock(m_gameInfoMapMutex);
GameInfoMap::iterator pos = m_gameInfoMap.find(gameId);
if (pos != m_gameInfoMap.end())
{
if (pos != m_gameInfoMap.end()) {
pos->second.players.push_back(playerId);
playerAdded = true;
}
@@ -1409,8 +1341,7 @@ ClientThread::ModifyGameInfoRemovePlayer(unsigned gameId, unsigned playerId)
{
boost::mutex::scoped_lock lock(m_gameInfoMapMutex);
GameInfoMap::iterator pos = m_gameInfoMap.find(gameId);
if (pos != m_gameInfoMap.end())
{
if (pos != m_gameInfoMap.end()) {
pos->second.players.remove(playerId);
playerRemoved = true;
}
@@ -1435,8 +1366,7 @@ ClientThread::StartPetition(unsigned petitionId, unsigned proposingPlayerId, uns
}
GetGui().startVoteOnKick(kickPlayerId, proposingPlayerId, timeoutSec, numVotesToKick);
if (GetGuiPlayerId() != kickPlayerId
&& GetGuiPlayerId() != proposingPlayerId)
{
&& GetGuiPlayerId() != proposingPlayerId) {
GetGui().changeVoteOnKickButtonsState(true);
}
}
@@ -1449,8 +1379,7 @@ ClientThread::UpdatePetition(unsigned petitionId, int /*numVotesAgainstKicking*/
boost::mutex::scoped_lock lock(m_curPetitionIdMutex);
isCurPetition = m_curPetitionId == petitionId;
}
if (isCurPetition)
{
if (isCurPetition) {
GetGui().refreshVotesMonitor(numVotesInFavourOfKicking, numVotesToKick);
}
}
@@ -1499,8 +1428,7 @@ ClientThread::IsSessionEstablished() const
void
ClientThread::SetSessionEstablished(bool flag)
{
if (m_sessionEstablished != flag)
{
if (m_sessionEstablished != flag) {
m_sessionEstablished = flag;
if (flag)
SendQueuedPackets();