Reformatting code using Kernighan & Ritchie style, tabs, tab width=4.
Command line: astyle --style=kr --indent=force-tab=4 --lineend=linux -n -r <file names>
This commit is contained in:
+112
-128
@@ -23,7 +23,7 @@
|
||||
using namespace std;
|
||||
|
||||
NetPacket::NetPacket(MemAllocType alloc)
|
||||
: m_msg(NULL)
|
||||
: m_msg(NULL)
|
||||
{
|
||||
if (alloc != NoAlloc)
|
||||
m_msg = (PokerTHMessage_t *)calloc(1, sizeof(PokerTHMessage_t));
|
||||
@@ -40,26 +40,20 @@ NetPacket::Create(char *data, unsigned &dataSize)
|
||||
boost::shared_ptr<NetPacket> tmpPacket;
|
||||
|
||||
// Check minimum requirements.
|
||||
if (data && dataSize > 0)
|
||||
{
|
||||
if (data && dataSize > 0) {
|
||||
PokerTHMessage_t *msg = NULL;
|
||||
asn_dec_rval_t retVal = ber_decode(0, &asn_DEF_PokerTHMessage, (void **)&msg, data, dataSize);
|
||||
if(retVal.code == RC_OK)
|
||||
{
|
||||
if(retVal.code == RC_OK) {
|
||||
// ASN.1 BER decoding was successful.
|
||||
tmpPacket.reset(new NetPacket(NoAlloc));
|
||||
tmpPacket->m_msg = msg;
|
||||
// Consume the bytes.
|
||||
if (retVal.consumed < dataSize)
|
||||
{
|
||||
if (retVal.consumed < dataSize) {
|
||||
dataSize -= retVal.consumed;
|
||||
memmove(data, data + retVal.consumed, dataSize);
|
||||
}
|
||||
else
|
||||
} else
|
||||
dataSize = 0;
|
||||
}
|
||||
else
|
||||
{
|
||||
} else {
|
||||
// Free the partially decoded message (if applicable).
|
||||
ASN_STRUCT_FREE(asn_DEF_PokerTHMessage, msg);
|
||||
}
|
||||
@@ -72,15 +66,14 @@ NetPacket::IsClientActivity() const
|
||||
{
|
||||
bool retVal = false;
|
||||
if (m_msg &&
|
||||
(m_msg->present == PokerTHMessage_PR_initMessage
|
||||
|| m_msg->present == PokerTHMessage_PR_joinGameRequestMessage
|
||||
|| m_msg->present == PokerTHMessage_PR_kickPlayerRequestMessage
|
||||
|| m_msg->present == PokerTHMessage_PR_leaveGameRequestMessage
|
||||
|| m_msg->present == PokerTHMessage_PR_startEventMessage
|
||||
|| m_msg->present == PokerTHMessage_PR_myActionRequestMessage
|
||||
|| m_msg->present == PokerTHMessage_PR_resetTimeoutMessage
|
||||
|| m_msg->present == PokerTHMessage_PR_chatRequestMessage))
|
||||
{
|
||||
(m_msg->present == PokerTHMessage_PR_initMessage
|
||||
|| m_msg->present == PokerTHMessage_PR_joinGameRequestMessage
|
||||
|| m_msg->present == PokerTHMessage_PR_kickPlayerRequestMessage
|
||||
|| m_msg->present == PokerTHMessage_PR_leaveGameRequestMessage
|
||||
|| m_msg->present == PokerTHMessage_PR_startEventMessage
|
||||
|| m_msg->present == PokerTHMessage_PR_myActionRequestMessage
|
||||
|| m_msg->present == PokerTHMessage_PR_resetTimeoutMessage
|
||||
|| m_msg->present == PokerTHMessage_PR_chatRequestMessage)) {
|
||||
retVal = true;
|
||||
}
|
||||
return retVal;
|
||||
@@ -112,13 +105,10 @@ NetPacket::SetGameData(const GameData &inData, NetGameInfo_t *outData)
|
||||
outData->netGameType = inData.gameType;
|
||||
outData->maxNumPlayers = inData.maxNumberOfPlayers;
|
||||
outData->raiseIntervalMode.present = static_cast<raiseIntervalMode_PR>(inData.raiseIntervalMode);
|
||||
if (inData.raiseIntervalMode == RAISE_ON_HANDNUMBER)
|
||||
{
|
||||
if (inData.raiseIntervalMode == RAISE_ON_HANDNUMBER) {
|
||||
outData->raiseIntervalMode.present = raiseIntervalMode_PR_raiseEveryHands;
|
||||
outData->raiseIntervalMode.choice.raiseEveryHands = inData.raiseSmallBlindEveryHandsValue;
|
||||
}
|
||||
else
|
||||
{
|
||||
} else {
|
||||
outData->raiseIntervalMode.present = raiseIntervalMode_PR_raiseEveryMinutes;
|
||||
outData->raiseIntervalMode.choice.raiseEveryMinutes = inData.raiseSmallBlindEveryMinutesValue;
|
||||
}
|
||||
@@ -130,12 +120,10 @@ NetPacket::SetGameData(const GameData &inData, NetGameInfo_t *outData)
|
||||
outData->firstSmallBlind = inData.firstSmallBlind;
|
||||
outData->startMoney = inData.startMoney;
|
||||
|
||||
if (numManualBlinds)
|
||||
{
|
||||
if (numManualBlinds) {
|
||||
list<int>::const_iterator i = inData.manualBlindsList.begin();
|
||||
list<int>::const_iterator end = inData.manualBlindsList.end();
|
||||
while (i != end)
|
||||
{
|
||||
while (i != end) {
|
||||
long *manualBlind = (long *)calloc(1, sizeof(long));
|
||||
*manualBlind = *i;
|
||||
ASN_SEQUENCE_ADD(&outData->manualBlinds.list, manualBlind);
|
||||
@@ -168,12 +156,10 @@ NetPacket::GetGameData(const NetGameInfo_t *inData, GameData &outData)
|
||||
outData.afterMBAlwaysRaiseValue = inData->endRaiseSmallBlindValue;
|
||||
outData.startMoney = inData->startMoney;
|
||||
|
||||
if (numManualBlinds)
|
||||
{
|
||||
if (numManualBlinds) {
|
||||
long **manualBlindsPtr = inData->manualBlinds.list.array;
|
||||
int counter = 0;
|
||||
for (int i = 0; i < numManualBlinds; i++)
|
||||
{
|
||||
for (int i = 0; i < numManualBlinds; i++) {
|
||||
outData.manualBlindsList.push_back((int)*manualBlindsPtr[i]);
|
||||
counter++;
|
||||
}
|
||||
@@ -184,53 +170,52 @@ int
|
||||
NetPacket::NetErrorToGameError(long netErrorReason)
|
||||
{
|
||||
int retVal;
|
||||
switch(netErrorReason)
|
||||
{
|
||||
case errorReason_errorInitVersionNotSupported :
|
||||
retVal = ERR_NET_VERSION_NOT_SUPPORTED;
|
||||
break;
|
||||
case errorReason_errorInitServerFull :
|
||||
retVal = ERR_NET_SERVER_FULL;
|
||||
break;
|
||||
case errorReason_errorInitAuthFailure :
|
||||
retVal = ERR_NET_INVALID_PASSWORD;
|
||||
break;
|
||||
case errorReason_errorInitPlayerNameInUse :
|
||||
retVal = ERR_NET_PLAYER_NAME_IN_USE;
|
||||
break;
|
||||
case errorReason_errorInitInvalidPlayerName :
|
||||
retVal = ERR_NET_INVALID_PLAYER_NAME;
|
||||
break;
|
||||
case errorReason_errorInitServerMaintenance :
|
||||
retVal = ERR_NET_SERVER_MAINTENANCE;
|
||||
break;
|
||||
case errorReason_errorInitBlocked :
|
||||
retVal = ERR_NET_INIT_BLOCKED;
|
||||
break;
|
||||
case errorReason_errorAvatarTooLarge :
|
||||
retVal = ERR_NET_AVATAR_TOO_LARGE;
|
||||
break;
|
||||
case errorReason_errorInvalidPacket :
|
||||
retVal = ERR_SOCK_INVALID_PACKET;
|
||||
break;
|
||||
case errorReason_errorInvalidState :
|
||||
retVal = ERR_SOCK_INVALID_STATE;
|
||||
break;
|
||||
case errorReason_errorKickedFromServer :
|
||||
retVal = ERR_NET_PLAYER_KICKED;
|
||||
break;
|
||||
case errorReason_errorBannedFromServer :
|
||||
retVal = ERR_NET_PLAYER_BANNED;
|
||||
break;
|
||||
case errorReason_errorBlockedByServer :
|
||||
retVal = ERR_NET_PLAYER_BLOCKED;
|
||||
break;
|
||||
case errorReason_errorSessionTimeout :
|
||||
retVal = ERR_NET_SESSION_TIMED_OUT;
|
||||
break;
|
||||
default :
|
||||
retVal = ERR_SOCK_INTERNAL;
|
||||
break;
|
||||
switch(netErrorReason) {
|
||||
case errorReason_errorInitVersionNotSupported :
|
||||
retVal = ERR_NET_VERSION_NOT_SUPPORTED;
|
||||
break;
|
||||
case errorReason_errorInitServerFull :
|
||||
retVal = ERR_NET_SERVER_FULL;
|
||||
break;
|
||||
case errorReason_errorInitAuthFailure :
|
||||
retVal = ERR_NET_INVALID_PASSWORD;
|
||||
break;
|
||||
case errorReason_errorInitPlayerNameInUse :
|
||||
retVal = ERR_NET_PLAYER_NAME_IN_USE;
|
||||
break;
|
||||
case errorReason_errorInitInvalidPlayerName :
|
||||
retVal = ERR_NET_INVALID_PLAYER_NAME;
|
||||
break;
|
||||
case errorReason_errorInitServerMaintenance :
|
||||
retVal = ERR_NET_SERVER_MAINTENANCE;
|
||||
break;
|
||||
case errorReason_errorInitBlocked :
|
||||
retVal = ERR_NET_INIT_BLOCKED;
|
||||
break;
|
||||
case errorReason_errorAvatarTooLarge :
|
||||
retVal = ERR_NET_AVATAR_TOO_LARGE;
|
||||
break;
|
||||
case errorReason_errorInvalidPacket :
|
||||
retVal = ERR_SOCK_INVALID_PACKET;
|
||||
break;
|
||||
case errorReason_errorInvalidState :
|
||||
retVal = ERR_SOCK_INVALID_STATE;
|
||||
break;
|
||||
case errorReason_errorKickedFromServer :
|
||||
retVal = ERR_NET_PLAYER_KICKED;
|
||||
break;
|
||||
case errorReason_errorBannedFromServer :
|
||||
retVal = ERR_NET_PLAYER_BANNED;
|
||||
break;
|
||||
case errorReason_errorBlockedByServer :
|
||||
retVal = ERR_NET_PLAYER_BLOCKED;
|
||||
break;
|
||||
case errorReason_errorSessionTimeout :
|
||||
retVal = ERR_NET_SESSION_TIMED_OUT;
|
||||
break;
|
||||
default :
|
||||
retVal = ERR_SOCK_INTERNAL;
|
||||
break;
|
||||
}
|
||||
return retVal;
|
||||
}
|
||||
@@ -239,53 +224,52 @@ long
|
||||
NetPacket::GameErrorToNetError(int gameErrorReason)
|
||||
{
|
||||
int retVal;
|
||||
switch(gameErrorReason)
|
||||
{
|
||||
case ERR_NET_VERSION_NOT_SUPPORTED :
|
||||
retVal = errorReason_errorInitVersionNotSupported;
|
||||
break;
|
||||
case ERR_NET_SERVER_FULL :
|
||||
retVal = errorReason_errorInitServerFull;
|
||||
break;
|
||||
case ERR_NET_INVALID_PASSWORD :
|
||||
retVal = errorReason_errorInitAuthFailure;
|
||||
break;
|
||||
case ERR_NET_PLAYER_NAME_IN_USE :
|
||||
retVal = errorReason_errorInitPlayerNameInUse;
|
||||
break;
|
||||
case ERR_NET_INVALID_PLAYER_NAME :
|
||||
retVal = errorReason_errorInitInvalidPlayerName;
|
||||
break;
|
||||
case ERR_NET_SERVER_MAINTENANCE :
|
||||
retVal = errorReason_errorInitServerMaintenance;
|
||||
break;
|
||||
case ERR_NET_INIT_BLOCKED :
|
||||
retVal = errorReason_errorInitBlocked;
|
||||
break;
|
||||
case ERR_NET_AVATAR_TOO_LARGE :
|
||||
retVal = errorReason_errorAvatarTooLarge;
|
||||
break;
|
||||
case ERR_SOCK_INVALID_PACKET :
|
||||
retVal = errorReason_errorInvalidPacket;
|
||||
break;
|
||||
case ERR_SOCK_INVALID_STATE :
|
||||
retVal = errorReason_errorInvalidState;
|
||||
break;
|
||||
case ERR_NET_PLAYER_KICKED :
|
||||
retVal = errorReason_errorKickedFromServer;
|
||||
break;
|
||||
case ERR_NET_PLAYER_BLOCKED :
|
||||
retVal = errorReason_errorBlockedByServer;
|
||||
break;
|
||||
case ERR_NET_PLAYER_BANNED :
|
||||
retVal = errorReason_errorBannedFromServer;
|
||||
break;
|
||||
case ERR_NET_SESSION_TIMED_OUT :
|
||||
retVal = errorReason_errorSessionTimeout;
|
||||
break;
|
||||
default :
|
||||
retVal = errorReason_errorReserved;
|
||||
break;
|
||||
switch(gameErrorReason) {
|
||||
case ERR_NET_VERSION_NOT_SUPPORTED :
|
||||
retVal = errorReason_errorInitVersionNotSupported;
|
||||
break;
|
||||
case ERR_NET_SERVER_FULL :
|
||||
retVal = errorReason_errorInitServerFull;
|
||||
break;
|
||||
case ERR_NET_INVALID_PASSWORD :
|
||||
retVal = errorReason_errorInitAuthFailure;
|
||||
break;
|
||||
case ERR_NET_PLAYER_NAME_IN_USE :
|
||||
retVal = errorReason_errorInitPlayerNameInUse;
|
||||
break;
|
||||
case ERR_NET_INVALID_PLAYER_NAME :
|
||||
retVal = errorReason_errorInitInvalidPlayerName;
|
||||
break;
|
||||
case ERR_NET_SERVER_MAINTENANCE :
|
||||
retVal = errorReason_errorInitServerMaintenance;
|
||||
break;
|
||||
case ERR_NET_INIT_BLOCKED :
|
||||
retVal = errorReason_errorInitBlocked;
|
||||
break;
|
||||
case ERR_NET_AVATAR_TOO_LARGE :
|
||||
retVal = errorReason_errorAvatarTooLarge;
|
||||
break;
|
||||
case ERR_SOCK_INVALID_PACKET :
|
||||
retVal = errorReason_errorInvalidPacket;
|
||||
break;
|
||||
case ERR_SOCK_INVALID_STATE :
|
||||
retVal = errorReason_errorInvalidState;
|
||||
break;
|
||||
case ERR_NET_PLAYER_KICKED :
|
||||
retVal = errorReason_errorKickedFromServer;
|
||||
break;
|
||||
case ERR_NET_PLAYER_BLOCKED :
|
||||
retVal = errorReason_errorBlockedByServer;
|
||||
break;
|
||||
case ERR_NET_PLAYER_BANNED :
|
||||
retVal = errorReason_errorBannedFromServer;
|
||||
break;
|
||||
case ERR_NET_SESSION_TIMED_OUT :
|
||||
retVal = errorReason_errorSessionTimeout;
|
||||
break;
|
||||
default :
|
||||
retVal = errorReason_errorReserved;
|
||||
break;
|
||||
}
|
||||
return retVal;
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user