Generating protocol code.

This commit is contained in:
lotodore
2010-03-28 13:56:03 +00:00
parent a8d5e8b20b
commit 02ebb0d2b3
46 changed files with 158 additions and 155 deletions
+3 -3
View File
@@ -113,9 +113,9 @@ static ber_tlv_tag_t asn_DEF_GameStartMessage_tags_1[] = {
(ASN_TAG_CLASS_UNIVERSAL | (16 << 2))
};
static asn_TYPE_tag2member_t asn_MAP_GameStartMessage_tag2el_1[] = {
{ (ASN_TAG_CLASS_UNIVERSAL | (2 << 2)), 0, 0, 1 }, /* gameId at 390 */
{ (ASN_TAG_CLASS_UNIVERSAL | (2 << 2)), 1, -1, 0 }, /* startDealerPlayerId at 391 */
{ (ASN_TAG_CLASS_UNIVERSAL | (16 << 2)), 2, 0, 0 } /* playerSeats at 393 */
{ (ASN_TAG_CLASS_UNIVERSAL | (2 << 2)), 0, 0, 1 }, /* gameId at 391 */
{ (ASN_TAG_CLASS_UNIVERSAL | (2 << 2)), 1, -1, 0 }, /* startDealerPlayerId at 392 */
{ (ASN_TAG_CLASS_UNIVERSAL | (16 << 2)), 2, 0, 0 } /* playerSeats at 394 */
};
static asn_SEQUENCE_specifics_t asn_SPC_GameStartMessage_specs_1 = {
sizeof(struct GameStartMessage),