Generating protocol code.

This commit is contained in:
lotodore
2010-03-28 13:56:03 +00:00
parent a8d5e8b20b
commit 02ebb0d2b3
46 changed files with 158 additions and 155 deletions
+3 -3
View File
@@ -43,9 +43,9 @@ static ber_tlv_tag_t asn_DEF_PlayersTurnMessage_tags_1[] = {
(ASN_TAG_CLASS_UNIVERSAL | (16 << 2))
};
static asn_TYPE_tag2member_t asn_MAP_PlayersTurnMessage_tag2el_1[] = {
{ (ASN_TAG_CLASS_UNIVERSAL | (2 << 2)), 0, 0, 1 }, /* gameId at 403 */
{ (ASN_TAG_CLASS_UNIVERSAL | (2 << 2)), 1, -1, 0 }, /* playerId at 404 */
{ (ASN_TAG_CLASS_UNIVERSAL | (10 << 2)), 2, 0, 0 } /* gameState at 406 */
{ (ASN_TAG_CLASS_UNIVERSAL | (2 << 2)), 0, 0, 1 }, /* gameId at 404 */
{ (ASN_TAG_CLASS_UNIVERSAL | (2 << 2)), 1, -1, 0 }, /* playerId at 405 */
{ (ASN_TAG_CLASS_UNIVERSAL | (10 << 2)), 2, 0, 0 } /* gameState at 407 */
};
static asn_SEQUENCE_specifics_t asn_SPC_PlayersTurnMessage_specs_1 = {
sizeof(struct PlayersTurnMessage),