Removed client code which is no longer needed now. Networking still somewhat broken.
This commit is contained in:
@@ -1,7 +1,7 @@
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//
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// C++ Interface: berointerface
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//
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// Description:
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// Description: Betting rounds interface
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//
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//
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// Author: FThauer FHammer <webmaster@pokerth.net>, (C) 2007
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@@ -12,15 +12,17 @@
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#ifndef BEROINTERFACE_H
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#define BEROINTERFACE_H
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#include "game_defs.h"
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/**
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@author FThauer FHammer <webmaster@pokerth.net>
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*/
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class BeRoInterface{
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public:
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virtual ~BeRoInterface();
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virtual ~BeRoInterface();
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virtual int getMyBeRoID() const =0;
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virtual GameState getMyBeRoID() const =0;
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virtual void setPlayersTurn(int) =0;
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virtual int getPlayersTurn() const =0;
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@@ -29,21 +31,13 @@ public:
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virtual int getHighestSet() const =0;
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virtual void setHighestCardsValue(int theValue) =0;
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virtual void resetFirstRun() =0;
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virtual int getHighestCardsValue() const =0;
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virtual void run() =0;
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virtual void resetFirstRun() =0;
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// temporary for network
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virtual void preflopRun() =0;
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virtual void flopRun() =0;
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virtual void turnRun() =0;
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virtual void riverRun() =0;
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virtual void postRiverRun() =0;
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virtual void nextPlayer() =0;
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virtual void run() =0;
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virtual void postRiverRun() =0;
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};
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#endif
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@@ -13,7 +13,8 @@
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using namespace std;
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LocalBeRo::LocalBeRo(HandInterface* hi, int id, int qP, int dP, int sB, GameState gS) : BeRoInterface(), myHand(hi), myBeRoID(gS), myID(id), actualQuantityPlayers(qP), dealerPosition(dP), smallBlindPosition(0), smallBlind(sB), highestSet(0), firstRun(1), firstRound(1), firstHeadsUpRound(1), playersTurn(dP), logBoardCardsDone(0)
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LocalBeRo::LocalBeRo(HandInterface* hi, int id, int qP, int dP, int sB, GameState gS)
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: BeRoInterface(), myHand(hi), myBeRoID(gS), myID(id), actualQuantityPlayers(qP), dealerPosition(dP), smallBlindPosition(0), smallBlind(sB), highestSet(0), firstRun(1), firstRound(1), firstHeadsUpRound(1), playersTurn(dP), logBoardCardsDone(0)
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{
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int i;
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@@ -15,7 +15,6 @@
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#include <iostream>
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#include "game_defs.h"
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#include "berointerface.h"
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#include "handinterface.h"
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@@ -24,16 +23,14 @@
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*/
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class LocalBeRo : public BeRoInterface{
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public:
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LocalBeRo(HandInterface* hi, int id, int qP, int dP, int sB, GameState gS);
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LocalBeRo(HandInterface* hi, int id, int qP, int dP, int sB, GameState gS);
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~LocalBeRo();
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~LocalBeRo();
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int getMyBeRoID() const { return myBeRoID; }
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GameState getMyBeRoID() const { return myBeRoID; }
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int getHighestCardsValue() const {return 0;}
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void setHighestCardsValue(int theValue) {}
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void setPlayersTurn(int theValue) { playersTurn = theValue; }
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int getPlayersTurn() const { return playersTurn; }
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@@ -53,21 +50,15 @@ public:
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void nextPlayer();
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void run();
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//only until bero refactoring is over
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void preflopRun() {}
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void flopRun() {}
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void riverRun() {}
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void turnRun() {}
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void postRiverRun() {}
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protected:
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HandInterface* myHand;
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int myBeRoID;
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const GameState myBeRoID;
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int myID;
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int actualQuantityPlayers;
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int actualQuantityPlayers;
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int dealerPosition;
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int smallBlindPosition;
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@@ -11,7 +11,8 @@
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//
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#include "clientbero.h"
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ClientBeRo::ClientBeRo() : BeRoInterface()
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ClientBeRo::ClientBeRo(HandInterface* hi, int id, int qP, int dP, int sB, GameState gS)
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: BeRoInterface(), myHand(hi), highestCardsValue(0), myBeRoID(gS), smallBlindPosition(0), smallBlind(sB), highestSet(0), firstRound(1), playersTurn(dP)
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{
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}
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@@ -20,4 +21,113 @@ ClientBeRo::~ClientBeRo()
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{
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}
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GameState
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ClientBeRo::getMyBeRoID() const
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{
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return myBeRoID;
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}
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int
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ClientBeRo::getHighestCardsValue() const
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{
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boost::recursive_mutex::scoped_lock lock(m_syncMutex);
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return highestCardsValue;
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}
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void
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ClientBeRo::setHighestCardsValue(int theValue)
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{
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boost::recursive_mutex::scoped_lock lock(m_syncMutex);
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highestCardsValue = theValue;
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}
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void
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ClientBeRo::setPlayersTurn(int theValue)
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{
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boost::recursive_mutex::scoped_lock lock(m_syncMutex);
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playersTurn = theValue;
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}
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int
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ClientBeRo::getPlayersTurn() const
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{
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boost::recursive_mutex::scoped_lock lock(m_syncMutex);
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return playersTurn;
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}
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void
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ClientBeRo::setHighestSet(int theValue)
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{
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boost::recursive_mutex::scoped_lock lock(m_syncMutex);
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highestSet = theValue;
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}
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int
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ClientBeRo::getHighestSet() const
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{
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boost::recursive_mutex::scoped_lock lock(m_syncMutex);
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return highestSet;
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}
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void
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ClientBeRo::setFirstRound(bool theValue)
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{
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boost::recursive_mutex::scoped_lock lock(m_syncMutex);
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firstRound = theValue;
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}
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bool
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ClientBeRo::getFirstRound() const
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{
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boost::recursive_mutex::scoped_lock lock(m_syncMutex);
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return firstRound;
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}
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void
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ClientBeRo::setSmallBlindPosition(int theValue)
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{
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boost::recursive_mutex::scoped_lock lock(m_syncMutex);
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smallBlindPosition = theValue;
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}
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int
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ClientBeRo::getSmallBlindPosition() const
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{
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boost::recursive_mutex::scoped_lock lock(m_syncMutex);
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return smallBlindPosition;
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}
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void
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ClientBeRo::setSmallBlind(int theValue)
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{
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boost::recursive_mutex::scoped_lock lock(m_syncMutex);
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smallBlind = theValue;
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}
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int
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ClientBeRo::getSmallBlind() const
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{
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boost::recursive_mutex::scoped_lock lock(m_syncMutex);
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return smallBlind;
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}
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void
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ClientBeRo::resetFirstRun()
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{
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}
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void
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ClientBeRo::nextPlayer()
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{
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}
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void
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ClientBeRo::run()
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{
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}
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void
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ClientBeRo::postRiverRun()
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{
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}
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@@ -12,30 +12,59 @@
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#ifndef CLIENTBERO_H
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#define CLIENTBERO_H
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#include <vector>
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#include <boost/shared_ptr.hpp>
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#include <boost/thread.hpp>
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#include "berointerface.h"
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class HandInterface;
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/**
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@author FThauer FHammer <webmaster@pokerth.net>
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*/
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class ClientBeRo : public BeRoInterface{
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public:
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ClientBeRo();
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ClientBeRo(HandInterface* hi, int id, int qP, int dP, int sB, GameState gS);
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~ClientBeRo();
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~ClientBeRo();
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GameState getMyBeRoID() const;
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int getMyBeRoID() const { return myBeRoID; }
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int getHighestCardsValue() const;
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void setHighestCardsValue(int theValue);
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void run() {}
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void setPlayersTurn(int theValue);
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int getPlayersTurn() const;
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void setHighestSet(int theValue);
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int getHighestSet() const;
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protected:
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void setFirstRound(bool theValue);
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bool getFirstRound() const;
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int myBeRoID;
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void setSmallBlindPosition(int theValue);
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int getSmallBlindPosition() const;
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void setSmallBlind(int theValue);
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int getSmallBlind() const;
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void resetFirstRun();
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void nextPlayer();
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void run();
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void postRiverRun();
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private:
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const GameState myBeRoID;
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mutable boost::recursive_mutex m_syncMutex;
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HandInterface *myHand;
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int highestCardsValue;
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int playersTurn;
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int highestSet;
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bool firstRound;
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int smallBlindPosition;
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int smallBlind;
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};
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#endif
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@@ -21,10 +21,7 @@
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#include "clienthand.h"
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#include "clientboard.h"
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#include "clientplayer.h"
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#include "clientpreflop.h"
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#include "clientflop.h"
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#include "clientturn.h"
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#include "clientriver.h"
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#include "clientbero.h"
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@@ -57,15 +54,11 @@ std::vector<boost::shared_ptr<BeRoInterface> > ClientEngineFactory::createBeRo(H
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std::vector<boost::shared_ptr<BeRoInterface> > myBeRo;
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myBeRo.push_back(boost::shared_ptr<BeRoInterface>(new ClientBeRoPreflop(hi, id, aP, dP, sB)));
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myBeRo.push_back(boost::shared_ptr<BeRoInterface>(new ClientBeRoFlop(hi, id, aP, dP, sB)));
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myBeRo.push_back(boost::shared_ptr<BeRoInterface>(new ClientBeRoTurn(hi, id, aP, dP, sB)));
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myBeRo.push_back(boost::shared_ptr<BeRoInterface>(new ClientBeRoRiver(hi, id, aP, dP, sB)));
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// myBeRo.push_back(boost::shared_ptr<BeRoInterface>(new ClientBeRoPostRiver(hi, id, aP, dP, sB)));
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myBeRo.push_back(boost::shared_ptr<BeRoInterface>(new ClientBeRo(hi, id, aP, dP, sB, GAME_STATE_PREFLOP)));
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myBeRo.push_back(boost::shared_ptr<BeRoInterface>(new ClientBeRo(hi, id, aP, dP, sB, GAME_STATE_FLOP)));
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myBeRo.push_back(boost::shared_ptr<BeRoInterface>(new ClientBeRo(hi, id, aP, dP, sB, GAME_STATE_TURN)));
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myBeRo.push_back(boost::shared_ptr<BeRoInterface>(new ClientBeRo(hi, id, aP, dP, sB, GAME_STATE_RIVER)));
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myBeRo.push_back(boost::shared_ptr<BeRoInterface>(new ClientBeRo(hi, id, aP, dP, sB, GAME_STATE_POST_RIVER)));
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return myBeRo;
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@@ -1,122 +0,0 @@
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/***************************************************************************
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* Copyright (C) 2007 by Lothar May *
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* *
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* This program is free software; you can redistribute it and/or modify *
|
||||
* it under the terms of the GNU General Public License as published by *
|
||||
* the Free Software Foundation; either version 2 of the License, or *
|
||||
* (at your option) any later version. *
|
||||
* *
|
||||
* This program is distributed in the hope that it will be useful, *
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
|
||||
* GNU General Public License for more details. *
|
||||
* *
|
||||
* You should have received a copy of the GNU General Public License *
|
||||
* along with this program; if not, write to the *
|
||||
* Free Software Foundation, Inc., *
|
||||
* 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
|
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***************************************************************************/
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#include "clientflop.h"
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#include <game_defs.h>
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#include <handinterface.h>
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//using namespace std;
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ClientBeRoFlop::ClientBeRoFlop(HandInterface* bR, int id, int qP, int dP, int sB)
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: myHand(bR), myID(id), actualQuantityPlayers(qP), dealerPosition(dP), smallBlindPosition(0), smallBlind(sB), highestSet(0), firstFlopRun(1), firstFlopRound(1), playersTurn(dP)
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{
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}
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ClientBeRoFlop::~ClientBeRoFlop()
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{
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}
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int
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ClientBeRoFlop::getMyBeRoID() const
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{
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return GAME_STATE_FLOP;
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}
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void
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ClientBeRoFlop::setPlayersTurn(int theValue)
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{
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boost::recursive_mutex::scoped_lock lock(m_syncMutex);
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playersTurn = theValue;
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}
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int
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ClientBeRoFlop::getPlayersTurn() const
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{
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boost::recursive_mutex::scoped_lock lock(m_syncMutex);
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return playersTurn;
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}
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void
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ClientBeRoFlop::setHighestSet(int theValue)
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{
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boost::recursive_mutex::scoped_lock lock(m_syncMutex);
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highestSet = theValue;
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}
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int
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ClientBeRoFlop::getHighestSet() const
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{
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boost::recursive_mutex::scoped_lock lock(m_syncMutex);
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return highestSet;
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}
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void
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ClientBeRoFlop::setFirstFlopRound(bool theValue)
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{
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boost::recursive_mutex::scoped_lock lock(m_syncMutex);
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firstFlopRound = theValue;
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}
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bool
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ClientBeRoFlop::getFirstFlopRound() const
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{
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boost::recursive_mutex::scoped_lock lock(m_syncMutex);
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return firstFlopRound;
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}
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void
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ClientBeRoFlop::setSmallBlindPosition(int theValue)
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{
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boost::recursive_mutex::scoped_lock lock(m_syncMutex);
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smallBlindPosition = theValue;
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}
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int
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ClientBeRoFlop::getSmallBlindPosition() const
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{
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boost::recursive_mutex::scoped_lock lock(m_syncMutex);
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return smallBlindPosition;
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}
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|
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void
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ClientBeRoFlop::setSmallBlind(int theValue)
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{
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boost::recursive_mutex::scoped_lock lock(m_syncMutex);
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smallBlind = theValue;
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}
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|
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int
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ClientBeRoFlop::getSmallBlind() const
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{
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boost::recursive_mutex::scoped_lock lock(m_syncMutex);
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return smallBlind;
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}
|
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void
|
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ClientBeRoFlop::resetFirstRun()
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{
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boost::recursive_mutex::scoped_lock lock(m_syncMutex);
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firstFlopRun = false;
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}
|
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|
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void
|
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ClientBeRoFlop::run()
|
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{
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}
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|
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@@ -1,84 +0,0 @@
|
||||
/***************************************************************************
|
||||
* Copyright (C) 2007 by Lothar May *
|
||||
* *
|
||||
* This program is free software; you can redistribute it and/or modify *
|
||||
* it under the terms of the GNU General Public License as published by *
|
||||
* the Free Software Foundation; either version 2 of the License, or *
|
||||
* (at your option) any later version. *
|
||||
* *
|
||||
* This program is distributed in the hope that it will be useful, *
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
|
||||
* GNU General Public License for more details. *
|
||||
* *
|
||||
* You should have received a copy of the GNU General Public License *
|
||||
* along with this program; if not, write to the *
|
||||
* Free Software Foundation, Inc., *
|
||||
* 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
|
||||
***************************************************************************/
|
||||
#ifndef CLIENTFLOP_H
|
||||
#define CLIENTFLOP_H
|
||||
|
||||
#include "berointerface.h"
|
||||
#include <boost/thread.hpp>
|
||||
|
||||
class HandInterface;
|
||||
|
||||
class ClientBeRoFlop : public BeRoInterface
|
||||
{
|
||||
public:
|
||||
ClientBeRoFlop(HandInterface*, int, int, int, int);
|
||||
~ClientBeRoFlop();
|
||||
|
||||
int getMyBeRoID() const;
|
||||
|
||||
void setPlayersTurn(int theValue);
|
||||
int getPlayersTurn() const;
|
||||
|
||||
void setHighestSet(int theValue);
|
||||
int getHighestSet() const;
|
||||
|
||||
void setFirstFlopRound(bool theValue);
|
||||
bool getFirstFlopRound() const;
|
||||
|
||||
void setSmallBlindPosition(int theValue);
|
||||
int getSmallBlindPosition() const;
|
||||
|
||||
void setSmallBlind(int theValue);
|
||||
int getSmallBlind() const;
|
||||
|
||||
void setHighestCardsValue(int theValue) {}
|
||||
int getHighestCardsValue() const {return 0;}
|
||||
|
||||
void resetFirstRun();
|
||||
|
||||
void run();
|
||||
|
||||
void preflopRun() {}
|
||||
void flopRun() {}
|
||||
void turnRun() {}
|
||||
void riverRun() {}
|
||||
void postRiverRun() {}
|
||||
|
||||
void nextPlayer() {}
|
||||
|
||||
private:
|
||||
mutable boost::recursive_mutex m_syncMutex;
|
||||
|
||||
HandInterface *myHand;
|
||||
|
||||
int myID;
|
||||
int actualQuantityPlayers;
|
||||
int dealerPosition;
|
||||
int smallBlindPosition;
|
||||
|
||||
int smallBlind;
|
||||
int highestSet;
|
||||
|
||||
bool firstFlopRun;
|
||||
bool firstFlopRound;
|
||||
int playersTurn;
|
||||
|
||||
};
|
||||
|
||||
#endif
|
||||
@@ -1,80 +0,0 @@
|
||||
/***************************************************************************
|
||||
* Copyright (C) 2007 by Lothar May *
|
||||
* *
|
||||
* This program is free software; you can redistribute it and/or modify *
|
||||
* it under the terms of the GNU General Public License as published by *
|
||||
* the Free Software Foundation; either version 2 of the License, or *
|
||||
* (at your option) any later version. *
|
||||
* *
|
||||
* This program is distributed in the hope that it will be useful, *
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
|
||||
* GNU General Public License for more details. *
|
||||
* *
|
||||
* You should have received a copy of the GNU General Public License *
|
||||
* along with this program; if not, write to the *
|
||||
* Free Software Foundation, Inc., *
|
||||
* 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
|
||||
***************************************************************************/
|
||||
#include "clientpreflop.h"
|
||||
|
||||
#include <handinterface.h>
|
||||
#include <game_defs.h>
|
||||
|
||||
using namespace std;
|
||||
|
||||
ClientBeRoPreflop::ClientBeRoPreflop(HandInterface* bR, int id, int qP, int dP, int sB)
|
||||
: myHand(bR), myID(id), actualQuantityPlayers(qP), dealerPosition(dP), bigBlindPosition(0), smallBlind(sB), highestSet(2*sB), preflopFirstRound(1), playersTurn(0)
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
|
||||
ClientBeRoPreflop::~ClientBeRoPreflop()
|
||||
{
|
||||
}
|
||||
|
||||
int
|
||||
ClientBeRoPreflop::getMyBeRoID() const
|
||||
{
|
||||
return GAME_STATE_PREFLOP;
|
||||
}
|
||||
|
||||
void
|
||||
ClientBeRoPreflop::setPlayersTurn(int theValue)
|
||||
{
|
||||
boost::recursive_mutex::scoped_lock lock(m_syncMutex);
|
||||
playersTurn = theValue;
|
||||
}
|
||||
|
||||
int
|
||||
ClientBeRoPreflop::getPlayersTurn() const
|
||||
{
|
||||
boost::recursive_mutex::scoped_lock lock(m_syncMutex);
|
||||
return playersTurn;
|
||||
}
|
||||
|
||||
void
|
||||
ClientBeRoPreflop::setHighestSet(int theValue)
|
||||
{
|
||||
boost::recursive_mutex::scoped_lock lock(m_syncMutex);
|
||||
highestSet = theValue;
|
||||
}
|
||||
|
||||
int
|
||||
ClientBeRoPreflop::getHighestSet() const
|
||||
{
|
||||
boost::recursive_mutex::scoped_lock lock(m_syncMutex);
|
||||
return highestSet;
|
||||
}
|
||||
|
||||
void
|
||||
ClientBeRoPreflop::resetFirstRun()
|
||||
{
|
||||
}
|
||||
|
||||
void
|
||||
ClientBeRoPreflop::run()
|
||||
{
|
||||
}
|
||||
|
||||
@@ -1,75 +0,0 @@
|
||||
/***************************************************************************
|
||||
* Copyright (C) 2007 by Lothar May *
|
||||
* *
|
||||
* This program is free software; you can redistribute it and/or modify *
|
||||
* it under the terms of the GNU General Public License as published by *
|
||||
* the Free Software Foundation; either version 2 of the License, or *
|
||||
* (at your option) any later version. *
|
||||
* *
|
||||
* This program is distributed in the hope that it will be useful, *
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
|
||||
* GNU General Public License for more details. *
|
||||
* *
|
||||
* You should have received a copy of the GNU General Public License *
|
||||
* along with this program; if not, write to the *
|
||||
* Free Software Foundation, Inc., *
|
||||
* 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
|
||||
***************************************************************************/
|
||||
#ifndef CLIENTPREFLOP_H
|
||||
#define CLIENTPREFLOP_H
|
||||
|
||||
#include <berointerface.h>
|
||||
#include <boost/thread.hpp>
|
||||
|
||||
class HandInterface;
|
||||
|
||||
class ClientBeRoPreflop : public BeRoInterface{
|
||||
|
||||
public:
|
||||
ClientBeRoPreflop(HandInterface*, int, int, int, int);
|
||||
~ClientBeRoPreflop();
|
||||
|
||||
int getMyBeRoID() const;
|
||||
|
||||
void setPlayersTurn(int theValue);
|
||||
int getPlayersTurn() const;
|
||||
|
||||
void setHighestSet(int theValue);
|
||||
int getHighestSet() const;
|
||||
|
||||
void setHighestCardsValue(int theValue) {}
|
||||
int getHighestCardsValue() const {return 0;}
|
||||
|
||||
void resetFirstRun();
|
||||
|
||||
void run();
|
||||
|
||||
void preflopRun() {}
|
||||
void flopRun() {}
|
||||
void turnRun() {}
|
||||
void riverRun() {}
|
||||
void postRiverRun() {}
|
||||
|
||||
void nextPlayer() {}
|
||||
|
||||
private:
|
||||
mutable boost::recursive_mutex m_syncMutex;
|
||||
|
||||
HandInterface *myHand;
|
||||
|
||||
int myID;
|
||||
int actualQuantityPlayers;
|
||||
int dealerPosition;
|
||||
int bigBlindPosition;
|
||||
|
||||
int smallBlind;
|
||||
int highestSet;
|
||||
|
||||
bool preflopFirstRound;
|
||||
int playersTurn;
|
||||
|
||||
|
||||
};
|
||||
|
||||
#endif
|
||||
@@ -1,140 +0,0 @@
|
||||
/***************************************************************************
|
||||
* Copyright (C) 2007 by Lothar May *
|
||||
* *
|
||||
* This program is free software; you can redistribute it and/or modify *
|
||||
* it under the terms of the GNU General Public License as published by *
|
||||
* the Free Software Foundation; either version 2 of the License, or *
|
||||
* (at your option) any later version. *
|
||||
* *
|
||||
* This program is distributed in the hope that it will be useful, *
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
|
||||
* GNU General Public License for more details. *
|
||||
* *
|
||||
* You should have received a copy of the GNU General Public License *
|
||||
* along with this program; if not, write to the *
|
||||
* Free Software Foundation, Inc., *
|
||||
* 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
|
||||
***************************************************************************/
|
||||
#include "clientriver.h"
|
||||
#include <game_defs.h>
|
||||
|
||||
|
||||
//using namespace std;
|
||||
|
||||
ClientBeRoRiver::ClientBeRoRiver(HandInterface* bR, int id, int qP, int dP, int sB)
|
||||
: myHand(bR), myID(id), actualQuantityPlayers(qP), dealerPosition(dP), smallBlindPosition(0), smallBlind(sB), highestSet(0), firstRiverRun(1), firstRiverRound(1), playersTurn(dP), highestCardsValue(0)
|
||||
{
|
||||
}
|
||||
|
||||
ClientBeRoRiver::~ClientBeRoRiver()
|
||||
{
|
||||
}
|
||||
|
||||
int
|
||||
ClientBeRoRiver::getMyBeRoID() const
|
||||
{
|
||||
return GAME_STATE_RIVER;
|
||||
}
|
||||
|
||||
void
|
||||
ClientBeRoRiver::setPlayersTurn(int theValue)
|
||||
{
|
||||
boost::recursive_mutex::scoped_lock lock(m_syncMutex);
|
||||
playersTurn = theValue;
|
||||
}
|
||||
|
||||
int
|
||||
ClientBeRoRiver::getPlayersTurn() const
|
||||
{
|
||||
boost::recursive_mutex::scoped_lock lock(m_syncMutex);
|
||||
return playersTurn;
|
||||
}
|
||||
|
||||
void
|
||||
ClientBeRoRiver::setHighestSet(int theValue)
|
||||
{
|
||||
boost::recursive_mutex::scoped_lock lock(m_syncMutex);
|
||||
highestSet = theValue;
|
||||
}
|
||||
|
||||
int
|
||||
ClientBeRoRiver::getHighestSet() const
|
||||
{
|
||||
boost::recursive_mutex::scoped_lock lock(m_syncMutex);
|
||||
return highestSet;
|
||||
}
|
||||
|
||||
void
|
||||
ClientBeRoRiver::setFirstRiverRound(bool theValue)
|
||||
{
|
||||
boost::recursive_mutex::scoped_lock lock(m_syncMutex);
|
||||
firstRiverRound = theValue;
|
||||
}
|
||||
|
||||
bool
|
||||
ClientBeRoRiver::getFirstRiverRound() const
|
||||
{
|
||||
boost::recursive_mutex::scoped_lock lock(m_syncMutex);
|
||||
return firstRiverRound;
|
||||
}
|
||||
|
||||
void
|
||||
ClientBeRoRiver::setSmallBlindPosition(int theValue)
|
||||
{
|
||||
boost::recursive_mutex::scoped_lock lock(m_syncMutex);
|
||||
smallBlindPosition = theValue;
|
||||
}
|
||||
|
||||
int
|
||||
ClientBeRoRiver::getSmallBlindPosition() const
|
||||
{
|
||||
boost::recursive_mutex::scoped_lock lock(m_syncMutex);
|
||||
return smallBlindPosition;
|
||||
}
|
||||
|
||||
void
|
||||
ClientBeRoRiver::setSmallBlind(int theValue)
|
||||
{
|
||||
boost::recursive_mutex::scoped_lock lock(m_syncMutex);
|
||||
smallBlind = theValue;
|
||||
}
|
||||
|
||||
int
|
||||
ClientBeRoRiver::getSmallBlind() const
|
||||
{
|
||||
boost::recursive_mutex::scoped_lock lock(m_syncMutex);
|
||||
return smallBlind;
|
||||
}
|
||||
|
||||
void
|
||||
ClientBeRoRiver::setHighestCardsValue(int theValue)
|
||||
{
|
||||
boost::recursive_mutex::scoped_lock lock(m_syncMutex);
|
||||
highestCardsValue = theValue;
|
||||
}
|
||||
|
||||
int
|
||||
ClientBeRoRiver::getHighestCardsValue() const
|
||||
{
|
||||
boost::recursive_mutex::scoped_lock lock(m_syncMutex);
|
||||
return highestCardsValue;
|
||||
}
|
||||
|
||||
void
|
||||
ClientBeRoRiver::resetFirstRun()
|
||||
{
|
||||
boost::recursive_mutex::scoped_lock lock(m_syncMutex);
|
||||
firstRiverRun = false;
|
||||
}
|
||||
|
||||
void
|
||||
ClientBeRoRiver::distributePot()
|
||||
{
|
||||
}
|
||||
|
||||
void
|
||||
ClientBeRoRiver::run()
|
||||
{
|
||||
}
|
||||
|
||||
@@ -1,89 +0,0 @@
|
||||
/***************************************************************************
|
||||
* Copyright (C) 2007 by Lothar May *
|
||||
* *
|
||||
* This program is free software; you can redistribute it and/or modify *
|
||||
* it under the terms of the GNU General Public License as published by *
|
||||
* the Free Software Foundation; either version 2 of the License, or *
|
||||
* (at your option) any later version. *
|
||||
* *
|
||||
* This program is distributed in the hope that it will be useful, *
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
|
||||
* GNU General Public License for more details. *
|
||||
* *
|
||||
* You should have received a copy of the GNU General Public License *
|
||||
* along with this program; if not, write to the *
|
||||
* Free Software Foundation, Inc., *
|
||||
* 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
|
||||
***************************************************************************/
|
||||
#ifndef CLIENTRIVER_H
|
||||
#define CLIENTRIVER_H
|
||||
|
||||
#include <berointerface.h>
|
||||
#include <boost/thread.hpp>
|
||||
|
||||
class HandInterface;
|
||||
|
||||
|
||||
class ClientBeRoRiver : public BeRoInterface{
|
||||
public:
|
||||
ClientBeRoRiver(HandInterface*, int, int, int, int);
|
||||
~ClientBeRoRiver();
|
||||
|
||||
int getMyBeRoID() const;
|
||||
|
||||
void setPlayersTurn(int theValue);
|
||||
int getPlayersTurn() const;
|
||||
|
||||
void setHighestSet(int theValue);
|
||||
int getHighestSet() const;
|
||||
|
||||
void setFirstRiverRound(bool theValue);
|
||||
bool getFirstRiverRound() const;
|
||||
|
||||
void setSmallBlindPosition(int theValue);
|
||||
int getSmallBlindPosition() const;
|
||||
|
||||
void setSmallBlind(int theValue);
|
||||
int getSmallBlind() const;
|
||||
|
||||
void setHighestCardsValue(int theValue);
|
||||
int getHighestCardsValue() const;
|
||||
|
||||
void resetFirstRun();
|
||||
|
||||
void distributePot();
|
||||
|
||||
void run();
|
||||
|
||||
void preflopRun() {}
|
||||
void flopRun() {}
|
||||
void turnRun() {}
|
||||
void riverRun() {}
|
||||
void postRiverRun() {}
|
||||
|
||||
void nextPlayer() {}
|
||||
|
||||
private:
|
||||
mutable boost::recursive_mutex m_syncMutex;
|
||||
|
||||
HandInterface *myHand;
|
||||
|
||||
int myID;
|
||||
int actualQuantityPlayers;
|
||||
int dealerPosition;
|
||||
int smallBlindPosition;
|
||||
|
||||
int smallBlind;
|
||||
int highestSet;
|
||||
|
||||
bool firstRiverRun;
|
||||
bool firstRiverRound;
|
||||
int playersTurn;
|
||||
|
||||
int highestCardsValue;
|
||||
|
||||
};
|
||||
|
||||
#endif
|
||||
|
||||
@@ -1,121 +0,0 @@
|
||||
/***************************************************************************
|
||||
* Copyright (C) 2007 by Lothar May *
|
||||
* *
|
||||
* This program is free software; you can redistribute it and/or modify *
|
||||
* it under the terms of the GNU General Public License as published by *
|
||||
* the Free Software Foundation; either version 2 of the License, or *
|
||||
* (at your option) any later version. *
|
||||
* *
|
||||
* This program is distributed in the hope that it will be useful, *
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
|
||||
* GNU General Public License for more details. *
|
||||
* *
|
||||
* You should have received a copy of the GNU General Public License *
|
||||
* along with this program; if not, write to the *
|
||||
* Free Software Foundation, Inc., *
|
||||
* 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
|
||||
***************************************************************************/
|
||||
#include "clientturn.h"
|
||||
#include <game_defs.h>
|
||||
#include <handinterface.h>
|
||||
|
||||
//using namespace std;
|
||||
|
||||
ClientBeRoTurn::ClientBeRoTurn(HandInterface* bR, int id, int qP, int dP, int sB)
|
||||
: myHand(bR), myID(id), actualQuantityPlayers(qP), dealerPosition(dP), smallBlindPosition(0), smallBlind(sB), highestSet(0), firstTurnRun(1), firstTurnRound(1), playersTurn(dP)
|
||||
{
|
||||
}
|
||||
|
||||
ClientBeRoTurn::~ClientBeRoTurn()
|
||||
{
|
||||
}
|
||||
|
||||
int
|
||||
ClientBeRoTurn::getMyBeRoID() const
|
||||
{
|
||||
return GAME_STATE_TURN;
|
||||
}
|
||||
|
||||
void
|
||||
ClientBeRoTurn::setPlayersTurn(int theValue)
|
||||
{
|
||||
boost::recursive_mutex::scoped_lock lock(m_syncMutex);
|
||||
playersTurn = theValue;
|
||||
}
|
||||
|
||||
int
|
||||
ClientBeRoTurn::getPlayersTurn() const
|
||||
{
|
||||
boost::recursive_mutex::scoped_lock lock(m_syncMutex);
|
||||
return playersTurn;
|
||||
}
|
||||
|
||||
void
|
||||
ClientBeRoTurn::setHighestSet(int theValue)
|
||||
{
|
||||
boost::recursive_mutex::scoped_lock lock(m_syncMutex);
|
||||
highestSet = theValue;
|
||||
}
|
||||
|
||||
int
|
||||
ClientBeRoTurn::getHighestSet() const
|
||||
{
|
||||
boost::recursive_mutex::scoped_lock lock(m_syncMutex);
|
||||
return highestSet;
|
||||
}
|
||||
|
||||
void
|
||||
ClientBeRoTurn::setFirstTurnRound(bool theValue)
|
||||
{
|
||||
boost::recursive_mutex::scoped_lock lock(m_syncMutex);
|
||||
firstTurnRound = theValue;
|
||||
}
|
||||
|
||||
bool
|
||||
ClientBeRoTurn::getFirstTurnRound() const
|
||||
{
|
||||
boost::recursive_mutex::scoped_lock lock(m_syncMutex);
|
||||
return firstTurnRound;
|
||||
}
|
||||
|
||||
void
|
||||
ClientBeRoTurn::setSmallBlindPosition(int theValue)
|
||||
{
|
||||
boost::recursive_mutex::scoped_lock lock(m_syncMutex);
|
||||
smallBlindPosition = theValue;
|
||||
}
|
||||
|
||||
int
|
||||
ClientBeRoTurn::getSmallBlindPosition() const
|
||||
{
|
||||
boost::recursive_mutex::scoped_lock lock(m_syncMutex);
|
||||
return smallBlindPosition;
|
||||
}
|
||||
|
||||
void
|
||||
ClientBeRoTurn::setSmallBlind(int theValue)
|
||||
{
|
||||
boost::recursive_mutex::scoped_lock lock(m_syncMutex);
|
||||
smallBlind = theValue;
|
||||
}
|
||||
|
||||
int
|
||||
ClientBeRoTurn::getSmallBlind() const
|
||||
{
|
||||
boost::recursive_mutex::scoped_lock lock(m_syncMutex);
|
||||
return smallBlind;
|
||||
}
|
||||
|
||||
void
|
||||
ClientBeRoTurn::resetFirstRun()
|
||||
{
|
||||
boost::recursive_mutex::scoped_lock lock(m_syncMutex);
|
||||
firstTurnRun = false;
|
||||
}
|
||||
|
||||
void
|
||||
ClientBeRoTurn::run()
|
||||
{
|
||||
}
|
||||
|
||||
@@ -1,83 +0,0 @@
|
||||
/***************************************************************************
|
||||
* Copyright (C) 2007 by Lothar May *
|
||||
* *
|
||||
* This program is free software; you can redistribute it and/or modify *
|
||||
* it under the terms of the GNU General Public License as published by *
|
||||
* the Free Software Foundation; either version 2 of the License, or *
|
||||
* (at your option) any later version. *
|
||||
* *
|
||||
* This program is distributed in the hope that it will be useful, *
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
|
||||
* GNU General Public License for more details. *
|
||||
* *
|
||||
* You should have received a copy of the GNU General Public License *
|
||||
* along with this program; if not, write to the *
|
||||
* Free Software Foundation, Inc., *
|
||||
* 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
|
||||
***************************************************************************/
|
||||
#ifndef CLIENTTURN_H
|
||||
#define CLIENTTURN_H
|
||||
|
||||
#include <berointerface.h>
|
||||
#include <boost/thread.hpp>
|
||||
|
||||
class HandInterface;
|
||||
|
||||
class ClientBeRoTurn : public BeRoInterface{
|
||||
public:
|
||||
ClientBeRoTurn(HandInterface*, int, int, int, int);
|
||||
~ClientBeRoTurn();
|
||||
|
||||
int getMyBeRoID() const;
|
||||
|
||||
void setPlayersTurn(int theValue);
|
||||
int getPlayersTurn() const;
|
||||
|
||||
void setHighestSet(int theValue);
|
||||
int getHighestSet() const;
|
||||
|
||||
void setFirstTurnRound(bool theValue);
|
||||
bool getFirstTurnRound() const;
|
||||
|
||||
void setSmallBlindPosition(int theValue);
|
||||
int getSmallBlindPosition() const;
|
||||
|
||||
void setSmallBlind(int theValue);
|
||||
int getSmallBlind() const;
|
||||
|
||||
void setHighestCardsValue(int theValue) {}
|
||||
int getHighestCardsValue() const {return 0;}
|
||||
|
||||
void resetFirstRun();
|
||||
|
||||
void run();
|
||||
|
||||
void preflopRun() {}
|
||||
void flopRun() {}
|
||||
void turnRun() {}
|
||||
void riverRun() {}
|
||||
void postRiverRun() {}
|
||||
|
||||
void nextPlayer() {}
|
||||
|
||||
private:
|
||||
mutable boost::recursive_mutex m_syncMutex;
|
||||
|
||||
HandInterface *myHand;
|
||||
|
||||
int myID;
|
||||
int actualQuantityPlayers;
|
||||
int dealerPosition;
|
||||
int smallBlindPosition;
|
||||
|
||||
int smallBlind;
|
||||
int highestSet;
|
||||
|
||||
bool firstTurnRun;
|
||||
bool firstTurnRound;
|
||||
int playersTurn;
|
||||
|
||||
};
|
||||
|
||||
#endif
|
||||
Reference in New Issue
Block a user