Removed client code which is no longer needed now. Networking still somewhat broken.
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@@ -1,7 +1,7 @@
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//
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// C++ Interface: berointerface
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//
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// Description:
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// Description: Betting rounds interface
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//
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//
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// Author: FThauer FHammer <webmaster@pokerth.net>, (C) 2007
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@@ -12,15 +12,17 @@
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#ifndef BEROINTERFACE_H
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#define BEROINTERFACE_H
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#include "game_defs.h"
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/**
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@author FThauer FHammer <webmaster@pokerth.net>
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*/
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class BeRoInterface{
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public:
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virtual ~BeRoInterface();
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virtual ~BeRoInterface();
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virtual int getMyBeRoID() const =0;
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virtual GameState getMyBeRoID() const =0;
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virtual void setPlayersTurn(int) =0;
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virtual int getPlayersTurn() const =0;
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@@ -29,21 +31,13 @@ public:
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virtual int getHighestSet() const =0;
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virtual void setHighestCardsValue(int theValue) =0;
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virtual void resetFirstRun() =0;
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virtual int getHighestCardsValue() const =0;
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virtual void run() =0;
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virtual void resetFirstRun() =0;
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// temporary for network
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virtual void preflopRun() =0;
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virtual void flopRun() =0;
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virtual void turnRun() =0;
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virtual void riverRun() =0;
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virtual void postRiverRun() =0;
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virtual void nextPlayer() =0;
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virtual void run() =0;
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virtual void postRiverRun() =0;
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};
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#endif
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