Removed client code which is no longer needed now. Networking still somewhat broken.

This commit is contained in:
lotodore
2007-08-07 20:37:34 +00:00
parent c34f683c41
commit 03ecc5b9cb
18 changed files with 177 additions and 895 deletions
@@ -21,10 +21,7 @@
#include "clienthand.h"
#include "clientboard.h"
#include "clientplayer.h"
#include "clientpreflop.h"
#include "clientflop.h"
#include "clientturn.h"
#include "clientriver.h"
#include "clientbero.h"
@@ -57,15 +54,11 @@ std::vector<boost::shared_ptr<BeRoInterface> > ClientEngineFactory::createBeRo(H
std::vector<boost::shared_ptr<BeRoInterface> > myBeRo;
myBeRo.push_back(boost::shared_ptr<BeRoInterface>(new ClientBeRoPreflop(hi, id, aP, dP, sB)));
myBeRo.push_back(boost::shared_ptr<BeRoInterface>(new ClientBeRoFlop(hi, id, aP, dP, sB)));
myBeRo.push_back(boost::shared_ptr<BeRoInterface>(new ClientBeRoTurn(hi, id, aP, dP, sB)));
myBeRo.push_back(boost::shared_ptr<BeRoInterface>(new ClientBeRoRiver(hi, id, aP, dP, sB)));
// myBeRo.push_back(boost::shared_ptr<BeRoInterface>(new ClientBeRoPostRiver(hi, id, aP, dP, sB)));
myBeRo.push_back(boost::shared_ptr<BeRoInterface>(new ClientBeRo(hi, id, aP, dP, sB, GAME_STATE_PREFLOP)));
myBeRo.push_back(boost::shared_ptr<BeRoInterface>(new ClientBeRo(hi, id, aP, dP, sB, GAME_STATE_FLOP)));
myBeRo.push_back(boost::shared_ptr<BeRoInterface>(new ClientBeRo(hi, id, aP, dP, sB, GAME_STATE_TURN)));
myBeRo.push_back(boost::shared_ptr<BeRoInterface>(new ClientBeRo(hi, id, aP, dP, sB, GAME_STATE_RIVER)));
myBeRo.push_back(boost::shared_ptr<BeRoInterface>(new ClientBeRo(hi, id, aP, dP, sB, GAME_STATE_POST_RIVER)));
return myBeRo;