Delay after showing cards when all in condition is true. Added option TCP_NODELAY. Round is now shown before dealing cards.

This commit is contained in:
lotodore
2007-06-07 14:06:22 +00:00
parent cfdc52a8d5
commit 05a86be4fe
16 changed files with 223 additions and 126 deletions
+1 -1
View File
@@ -60,7 +60,7 @@ void ServerGuiWrapper::refreshPot() const {}
void ServerGuiWrapper::refreshGroupbox(int playerID, int status) const {}
void ServerGuiWrapper::refreshPlayerName() const {}
void ServerGuiWrapper::refreshButton() const {}
void ServerGuiWrapper::refreshGameLabels() const {}
void ServerGuiWrapper::refreshGameLabels(GameState state) const {}
void ServerGuiWrapper::dealHoleCards() {}
void ServerGuiWrapper::dealFlopCards() {}