Delay after showing cards when all in condition is true. Added option TCP_NODELAY. Round is now shown before dealing cards.

This commit is contained in:
lotodore
2007-06-07 14:06:22 +00:00
parent cfdc52a8d5
commit 05a86be4fe
16 changed files with 223 additions and 126 deletions
+1 -1
View File
@@ -49,7 +49,7 @@ public:
virtual void refreshAll() const=0;
virtual void refreshPlayerName() const=0;
virtual void refreshButton() const =0;
virtual void refreshGameLabels() const=0;
virtual void refreshGameLabels(GameState state) const=0;
// // Karten-Funktionen
virtual void dealHoleCards()=0;