Pass on admin state if the admin leaves the network game, so that someone else can start the game.
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@@ -49,6 +49,8 @@ public slots:
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void addConnectedPlayer(unsigned playerId, QString playerName, int rights);
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void updatePlayer(unsigned playerId, QString newPlayerName);
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void removePlayer(unsigned playerId, QString playerName);
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void newGameAdmin(unsigned playerId, QString playerName);
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void playerSelected(QTreeWidgetItem*, QTreeWidgetItem*);
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void kickPlayer();
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void checkPlayerQuantity();
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@@ -67,6 +69,7 @@ private:
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mainWindowImpl* myW;
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int maxPlayerNumber;
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unsigned myPlayerId;
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bool isAdmin;
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ConfigFile *myConfig;
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Session *mySession;
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