Pass on admin state if the admin leaves the network game, so that someone else can start the game.

This commit is contained in:
lotodore
2007-10-03 13:36:47 +00:00
parent 8385b2e28d
commit 076d44b0ae
19 changed files with 239 additions and 49 deletions
+1
View File
@@ -86,6 +86,7 @@ protected:
bool GetCachedPlayerInfo(unsigned id, PlayerInfo &info) const;
void RequestPlayerInfo(unsigned id);
void SetPlayerInfo(unsigned id, const PlayerInfo &info);
void SetNewGameAdmin(unsigned id);
const ClientContext &GetContext() const;
ClientContext &GetContext();