GUI: ignore player function added (list in settings - remove button will follow)

This commit is contained in:
doitux
2010-03-30 17:30:33 +00:00
parent 5239f496f3
commit 0771aabfb0
10 changed files with 1970 additions and 1872 deletions
+113 -105
View File
@@ -30,7 +30,7 @@ using namespace std;
ChatTools::ChatTools(QLineEdit* l, ConfigFile *c, ChatType ct, QTextBrowser *b, QTreeWidget *t, gameLobbyDialogImpl *lo) : nickAutoCompletitionCounter(0), myLineEdit(l), myNickTreeWidget(t), myNickStringList(NULL), myTextBrowser(b), myChatType(ct), myConfig(c), myNick(""), myLobby(lo)
{
myNick = QString::fromUtf8(myConfig->readConfigString("MyName").c_str());
myNick = QString::fromUtf8(myConfig->readConfigString("MyName").c_str());
}
ChatTools::~ChatTools()
@@ -38,152 +38,160 @@ ChatTools::~ChatTools()
}
void ChatTools::sendMessage() {
if(myLineEdit->text().size() && mySession) {
fillChatLinesHistory(myLineEdit->text());
if(myChatType == INGAME_CHAT) {
mySession->sendGameChatMessage(myLineEdit->text().toUtf8().constData());
}
else {
mySession->sendLobbyChatMessage(myLineEdit->text().toUtf8().constData());
}
myLineEdit->setText("");
}
if(myLineEdit->text().size() && mySession) {
fillChatLinesHistory(myLineEdit->text());
if(myChatType == INGAME_CHAT) {
mySession->sendGameChatMessage(myLineEdit->text().toUtf8().constData());
}
else {
mySession->sendLobbyChatMessage(myLineEdit->text().toUtf8().constData());
}
myLineEdit->setText("");
}
}
void ChatTools::receiveMessage(QString playerName, QString message) {
if(myTextBrowser) {
if(myTextBrowser) {
message = message.replace("<","&lt;");
message = message.replace(">","&gt;");
message = message.replace("<","&lt;");
message = message.replace(">","&gt;");
//refresh myNick if it was changed during runtime
myNick = QString::fromUtf8(myConfig->readConfigString("MyName").c_str());
QString tempMsg;
if(message.contains(myNick, Qt::CaseInsensitive)) {
//refresh myNick if it was changed during runtime
myNick = QString::fromUtf8(myConfig->readConfigString("MyName").c_str());
switch (myChatType) {
case INET_LOBBY_CHAT: {
tempMsg = QString("<span style=\"font-weight:bold;\">"+message+"</span>");
//play beep sound only in INET-lobby-chat
// TODO dont play when message is from yourself
if(myLobby->isVisible() && myConfig->readConfigInt("PlayLobbyChatNotification")) {
myLobby->getMyW()->getMySDLPlayer()->playSound("lobbychatnotify",0);
}
}
break;
case LAN_LOBBY_CHAT: tempMsg = QString("<span style=\"font-weight:bold;\">"+message+"</span>");
break;
case INGAME_CHAT: tempMsg = QString("<span style=\"color:#"+myStyle->getChatTextNickNotifyColor()+";\">"+message+"</span>");
break;
default: tempMsg = message;
}
}
else {
switch (myChatType) {
case INET_LOBBY_CHAT: tempMsg = QString("<span style=\"font-weight:normal;\">"+message+"</span>");
break;
case LAN_LOBBY_CHAT: tempMsg = QString("<span style=\"font-weight:normal;\">"+message+"</span>");
break;
case INGAME_CHAT: tempMsg = QString("<span style=\"color:#"+myStyle->getChatLogTextColor()+";\">"+message+"</span>");
break;
default: tempMsg = message;
}
}
myTextBrowser->append(playerName + ": " + tempMsg);
}
QString tempMsg;
if(message.contains(myNick, Qt::CaseInsensitive)) {
switch (myChatType) {
case INET_LOBBY_CHAT: {
tempMsg = QString("<span style=\"font-weight:bold;\">"+message+"</span>");
//play beep sound only in INET-lobby-chat
// TODO dont play when message is from yourself
if(myLobby->isVisible() && myConfig->readConfigInt("PlayLobbyChatNotification")) {
myLobby->getMyW()->getMySDLPlayer()->playSound("lobbychatnotify",0);
}
}
break;
case LAN_LOBBY_CHAT: tempMsg = QString("<span style=\"font-weight:bold;\">"+message+"</span>");
break;
case INGAME_CHAT: tempMsg = QString("<span style=\"color:#"+myStyle->getChatTextNickNotifyColor()+";\">"+message+"</span>");
break;
default: tempMsg = message;
}
}
else {
switch (myChatType) {
case INET_LOBBY_CHAT: tempMsg = QString("<span style=\"font-weight:normal;\">"+message+"</span>");
break;
case LAN_LOBBY_CHAT: tempMsg = QString("<span style=\"font-weight:normal;\">"+message+"</span>");
break;
case INGAME_CHAT: tempMsg = QString("<span style=\"color:#"+myStyle->getChatLogTextColor()+";\">"+message+"</span>");
break;
default: tempMsg = message;
}
}
myTextBrowser->append(playerName + ": " + tempMsg);
}
}
void ChatTools::clearChat() {
if(myTextBrowser)
myTextBrowser->clear();
if(myTextBrowser)
myTextBrowser->clear();
}
void ChatTools::checkInputLength(QString string) {
if(string.toUtf8().length() > 120) myLineEdit->setMaxLength(string.length());
if(string.toUtf8().length() > 120) myLineEdit->setMaxLength(string.length());
}
void ChatTools::fillChatLinesHistory(QString fillString) {
chatLinesHistory << fillString;
if(chatLinesHistory.size() > 50) chatLinesHistory.removeFirst();
chatLinesHistory << fillString;
if(chatLinesHistory.size() > 50) chatLinesHistory.removeFirst();
}
void ChatTools::showChatHistoryIndex(int index) {
if(index <= chatLinesHistory.size()) {
if(index <= chatLinesHistory.size()) {
// cout << chatLinesHistory.size() << " : " << index << endl;
if(index > 0)
myLineEdit->setText(chatLinesHistory.at(chatLinesHistory.size()-(index)));
else
myLineEdit->setText("");
}
// cout << chatLinesHistory.size() << " : " << index << endl;
if(index > 0)
myLineEdit->setText(chatLinesHistory.at(chatLinesHistory.size()-(index)));
else
myLineEdit->setText("");
}
}
void ChatTools::nickAutoCompletition() {
QString myChatString = myLineEdit->text();
QStringList myChatStringList = myChatString.split(" ");
QString myChatString = myLineEdit->text();
QStringList myChatStringList = myChatString.split(" ");
QStringList matchStringList;
QStringList matchStringList;
if(nickAutoCompletitionCounter == 0) {
if(nickAutoCompletitionCounter == 0) {
if(myNickTreeWidget) {
QTreeWidgetItemIterator it(myNickTreeWidget);
while (*it) {
if ((*it)->text(0).startsWith(myChatStringList.last(), Qt::CaseInsensitive) && myChatStringList.last() != "")
matchStringList << (*it)->text(0);
++it;
}
}
if(myNickTreeWidget) {
QTreeWidgetItemIterator it(myNickTreeWidget);
while (*it) {
if ((*it)->text(0).startsWith(myChatStringList.last(), Qt::CaseInsensitive) && myChatStringList.last() != "")
matchStringList << (*it)->text(0);
++it;
}
}
if(!myNickStringList.isEmpty()) {
if(!myNickStringList.isEmpty()) {
QStringListIterator it(myNickStringList);
while (it.hasNext()) {
QString next = it.next();
if (next.startsWith(myChatStringList.last(), Qt::CaseInsensitive) && myChatStringList.last() != "")
matchStringList << next;
}
}
}
QStringListIterator it(myNickStringList);
while (it.hasNext()) {
QString next = it.next();
if (next.startsWith(myChatStringList.last(), Qt::CaseInsensitive) && myChatStringList.last() != "")
matchStringList << next;
}
}
}
if(!matchStringList.isEmpty() || nickAutoCompletitionCounter > 0) {
myChatStringList.removeLast();
if(!matchStringList.isEmpty() || nickAutoCompletitionCounter > 0) {
// cout << nickAutoCompletitionCounter << endl;
myChatStringList.removeLast();
if(nickAutoCompletitionCounter == 0) {
//first one
lastChatString = myChatStringList.join(" ");
lastMatchStringList = matchStringList;
}
// cout << nickAutoCompletitionCounter << endl;
if(nickAutoCompletitionCounter == lastMatchStringList.size()) nickAutoCompletitionCounter = 0;
if(nickAutoCompletitionCounter == 0) {
//first one
lastChatString = myChatStringList.join(" ");
lastMatchStringList = matchStringList;
}
// cout << nickAutoCompletitionCounter << "\n";
if(lastChatString == "")
myLineEdit->setText(lastMatchStringList.at(nickAutoCompletitionCounter)+": ");
else
myLineEdit->setText(lastChatString+" "+lastMatchStringList.at(nickAutoCompletitionCounter)+" ");
nickAutoCompletitionCounter++;
}
if(nickAutoCompletitionCounter == lastMatchStringList.size()) nickAutoCompletitionCounter = 0;
// cout << nickAutoCompletitionCounter << "\n";
if(lastChatString == "")
myLineEdit->setText(lastMatchStringList.at(nickAutoCompletitionCounter)+": ");
else
myLineEdit->setText(lastChatString+" "+lastMatchStringList.at(nickAutoCompletitionCounter)+" ");
nickAutoCompletitionCounter++;
}
}
void ChatTools::setChatTextEdited() {
nickAutoCompletitionCounter = 0;
nickAutoCompletitionCounter = 0;
}
void ChatTools::refreshIgnoreList()
{
}