GUI: ignore player function added (list in settings - remove button will follow)

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doitux committed 2010-03-30 17:30:33 +00:00
1 parent 5239f496f3
commit 0771aabfb0
10 files changed
+1970 -1872

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+2 -2
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@@ -162,8 +162,8 @@ startWindowImpl::startWindowImpl(ConfigFile *c)
connect(this, SIGNAL(signalNetClientGameStart(boost::shared_ptr<Game>)), this, SLOT(networkStart(boost::shared_ptr<Game>)));
connect(this, SIGNAL(signalSelfGameInvitation(unsigned, unsigned)), myGameLobbyDialog, SLOT(showInvitationDialog(unsigned, unsigned)));
connect(this, SIGNAL(signalPlayerGameInvitation(unsigned, unsigned, unsigned)), myGameLobbyDialog, SLOT(chatInfoPlayerInviation(unsigned, unsigned, unsigned)));
connect(this, SIGNAL(signalRejectedGameInvitation(unsigned, unsigned, DenyGameInvitationReason)), myGameLobbyDialog, SLOT(chatInfoPlayerRejectedInviation(unsigned, unsigned, DenyGameInvitationReason)));
connect(this, SIGNAL(signalPlayerGameInvitation(unsigned, unsigned, unsigned)), myGameLobbyDialog, SLOT(chatInfoPlayerInvitation(unsigned, unsigned, unsigned)));
connect(this, SIGNAL(signalRejectedGameInvitation(unsigned, unsigned, DenyGameInvitationReason)), myGameLobbyDialog, SLOT(chatInfoPlayerRejectedInvitation(unsigned, unsigned, DenyGameInvitationReason)));
this->show();