GUI: ignore player function added (list in settings - remove button will follow)
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@@ -162,8 +162,8 @@ startWindowImpl::startWindowImpl(ConfigFile *c)
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connect(this, SIGNAL(signalNetClientGameStart(boost::shared_ptr<Game>)), this, SLOT(networkStart(boost::shared_ptr<Game>)));
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connect(this, SIGNAL(signalSelfGameInvitation(unsigned, unsigned)), myGameLobbyDialog, SLOT(showInvitationDialog(unsigned, unsigned)));
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connect(this, SIGNAL(signalPlayerGameInvitation(unsigned, unsigned, unsigned)), myGameLobbyDialog, SLOT(chatInfoPlayerInviation(unsigned, unsigned, unsigned)));
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connect(this, SIGNAL(signalRejectedGameInvitation(unsigned, unsigned, DenyGameInvitationReason)), myGameLobbyDialog, SLOT(chatInfoPlayerRejectedInviation(unsigned, unsigned, DenyGameInvitationReason)));
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connect(this, SIGNAL(signalPlayerGameInvitation(unsigned, unsigned, unsigned)), myGameLobbyDialog, SLOT(chatInfoPlayerInvitation(unsigned, unsigned, unsigned)));
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connect(this, SIGNAL(signalRejectedGameInvitation(unsigned, unsigned, DenyGameInvitationReason)), myGameLobbyDialog, SLOT(chatInfoPlayerRejectedInvitation(unsigned, unsigned, DenyGameInvitationReason)));
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this->show();
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