Added callback to display player names of connected players.

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lotodore committed 2007-04-08 20:35:42 +00:00
1 parent e89b543a92
commit 07a0e01620
12 files changed
+32 -8

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@@ -99,6 +99,7 @@ public:
void SignalNetServerSuccess(int actionID);
void SignalNetServerError(int errorID, int osErrorID);
void SignalNetServerPlayerJoined(const std::string &playerName);
private: