more polymorphie steps for BeRo - local game --> unstable

This commit is contained in:
doitux
2007-08-04 21:30:20 +00:00
parent 1f00b3f458
commit 07f8a2aaeb
19 changed files with 87 additions and 45 deletions
+8 -2
View File
@@ -45,8 +45,14 @@ public:
virtual FlopInterface* createFlop(HandInterface* hi, int id, int aP, int dP, int sB) =0;
virtual TurnInterface* createTurn(HandInterface* hi, int id, int aP, int dP, int sB) =0;
virtual RiverInterface* createRiver(HandInterface* hi, int id, int aP, int dP, int sB) =0;
virtual BeRoInterface* createBeRo() =0;
virtual BeRoFactoryInterface* createBeRoFactory() =0;
// virtual BeRoInterface* createBeRo() =0;
virtual BeRoFactoryInterface* createBeRoFactory(HandInterface* hi) =0;
};
#endif
// The following code introduces the new BeRo interface step by step. This hint will be removed if refactorying was succesfull //
// new BeRo Interface code stop here //