more polymorphie steps for BeRo - local game --> unstable
This commit is contained in:
@@ -27,6 +27,7 @@
|
||||
#include "flopinterface.h"
|
||||
#include "turninterface.h"
|
||||
#include "riverinterface.h"
|
||||
#include "berointerface.h"
|
||||
|
||||
class HandInterface{
|
||||
public:
|
||||
@@ -37,7 +38,7 @@ public:
|
||||
|
||||
virtual PlayerInterface** getPlayerArray() const =0;
|
||||
virtual BoardInterface* getBoard() const =0;
|
||||
virtual PreflopInterface* getPreflop() const =0;
|
||||
virtual BeRoInterface* getPreflop() const =0;
|
||||
virtual FlopInterface* getFlop() const =0;
|
||||
virtual TurnInterface* getTurn() const =0;
|
||||
virtual RiverInterface* getRiver() const =0;
|
||||
|
||||
Reference in New Issue
Block a user