more polymorphie steps for BeRo - local game --> unstable

This commit is contained in:
doitux
2007-08-04 21:30:20 +00:00
parent 1f00b3f458
commit 07f8a2aaeb
19 changed files with 87 additions and 45 deletions
+3 -1
View File
@@ -30,6 +30,7 @@
#include <turninterface.h>
#include <riverinterface.h>
#include <berointerface.h>
#include <berofactoryinterface.h>
class LocalHand : public HandInterface{
@@ -41,7 +42,7 @@ public:
PlayerInterface** getPlayerArray() const { return playerArray; }
BoardInterface* getBoard() const { return myBoard; }
PreflopInterface* getPreflop() const { return myPreflop; }
BeRoInterface* getPreflop() const { return myBeRo; }
FlopInterface* getFlop() const { return myFlop; }
TurnInterface* getTurn() const { return myTurn; }
RiverInterface* getRiver() const { return myRiver; }
@@ -99,6 +100,7 @@ private:
TurnInterface *myTurn;
RiverInterface *myRiver;
BeRoInterface *myBeRo;
BeRoFactoryInterface *myBeRoFactory;
int myID;
int actualQuantityPlayers;