more polymorphie steps for BeRo - local game --> unstable
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@@ -28,7 +28,7 @@
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#include <flopinterface.h>
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#include <turninterface.h>
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#include <riverinterface.h>
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#include <berointerface.h>
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// #include <berointerface.h>
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#include <berofactoryinterface.h>
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@@ -47,8 +47,8 @@ public:
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FlopInterface* createFlop(HandInterface* hi, int id, int aP, int dP, int sB);
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TurnInterface* createTurn(HandInterface* hi, int id, int aP, int dP, int sB);
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RiverInterface* createRiver(HandInterface* hi, int id, int aP, int dP, int sB);
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BeRoInterface* createBeRo();
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BeRoFactoryInterface* createBeRoFactory();
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// BeRoInterface* createBeRo();
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BeRoFactoryInterface* createBeRoFactory(HandInterface* hi);
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};
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