more polymorphie steps for BeRo - local game --> unstable

This commit is contained in:
doitux
2007-08-04 21:30:20 +00:00
parent 1f00b3f458
commit 07f8a2aaeb
19 changed files with 87 additions and 45 deletions
@@ -28,7 +28,7 @@
#include <flopinterface.h>
#include <turninterface.h>
#include <riverinterface.h>
#include <berointerface.h>
// #include <berointerface.h>
#include <berofactoryinterface.h>
@@ -47,8 +47,8 @@ public:
FlopInterface* createFlop(HandInterface* hi, int id, int aP, int dP, int sB);
TurnInterface* createTurn(HandInterface* hi, int id, int aP, int dP, int sB);
RiverInterface* createRiver(HandInterface* hi, int id, int aP, int dP, int sB);
BeRoInterface* createBeRo();
BeRoFactoryInterface* createBeRoFactory();
// BeRoInterface* createBeRo();
BeRoFactoryInterface* createBeRoFactory(HandInterface* hi);
};