more polymorphie steps for BeRo - local game --> unstable
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@@ -28,6 +28,7 @@
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#include <flopinterface.h>
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#include <turninterface.h>
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#include <riverinterface.h>
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#include <berointerface.h>
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#include <boost/thread.hpp>
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@@ -41,7 +42,7 @@ public:
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PlayerInterface** getPlayerArray() const;
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BoardInterface* getBoard() const;
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PreflopInterface* getPreflop() const;
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BeRoInterface* getPreflop() const;
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FlopInterface* getFlop() const;
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TurnInterface* getTurn() const;
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RiverInterface* getRiver() const;
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@@ -97,6 +98,7 @@ private:
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FlopInterface *myFlop;
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TurnInterface *myTurn;
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RiverInterface *myRiver;
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BeRoInterface *myBeRo;
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int myID;
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int actualQuantityPlayers;
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