more polymorphie steps for BeRo - local game --> unstable
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@@ -11,8 +11,8 @@
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//
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#include "localberofactory.h"
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LocalBeRoFactory::LocalBeRoFactory ( HandInterface* hi )
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: BeRoFactoryInterface() , myHand ( hi )
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LocalBeRoFactory::LocalBeRoFactory (HandInterface* hi, int id, int aP, int dP, int sB)
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: BeRoFactoryInterface() , myHand(hi), myID(id), actualQuantityPlayers(aP), dealerPosition(dP), smallBlind(sB)
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{}
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