more polymorphie steps for BeRo - local game --> unstable
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@@ -23,7 +23,7 @@
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class LocalBeRoFactory : public BeRoFactoryInterface
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{
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public:
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LocalBeRoFactory(HandInterface* hi);
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LocalBeRoFactory(HandInterface* hi, int id, int aP, int dP, int sB);
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~LocalBeRoFactory();
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@@ -33,6 +33,17 @@ private:
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HandInterface* myHand;
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int myID;
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int actualQuantityPlayers;
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int dealerPosition;
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int bigBlindPosition;
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int smallBlind;
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int highestSet;
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bool preflopFirstRound;
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int playersTurn;
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};
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#endif
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