more polymorphie steps for BeRo - local game --> unstable
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@@ -26,7 +26,6 @@
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#include "localflop.h"
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#include "localturn.h"
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#include "localriver.h"
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#include "localbero.h"
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#include "localberofactory.h"
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#include <configfile.h>
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@@ -57,7 +56,5 @@ TurnInterface* LocalEngineFactory::createTurn(HandInterface* hi, int id, int aP,
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RiverInterface* LocalEngineFactory::createRiver(HandInterface* hi, int id, int aP, int dP, int sB) { return new LocalRiver(hi, id, aP, dP, sB); }
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// BeRoInterface* LocalEngineFactory::createBeRo() { return new LocalBeRo(); }
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BeRoFactoryInterface* LocalEngineFactory::createBeRoFactory(HandInterface* hi) { return new LocalBeRoFactory(hi); }
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BeRoFactoryInterface* LocalEngineFactory::createBeRoFactory(HandInterface* hi, int id, int aP, int dP, int sB) { return new LocalBeRoFactory(hi, id, aP, dP, sB); }
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