more polymorphie steps for BeRo - local game --> unstable

This commit is contained in:
doitux
2007-08-04 22:05:12 +00:00
parent 07f8a2aaeb
commit 0a0a24433e
12 changed files with 216 additions and 25 deletions
@@ -28,7 +28,6 @@
#include <flopinterface.h>
#include <turninterface.h>
#include <riverinterface.h>
// #include <berointerface.h>
#include <berofactoryinterface.h>
@@ -47,8 +46,7 @@ public:
FlopInterface* createFlop(HandInterface* hi, int id, int aP, int dP, int sB);
TurnInterface* createTurn(HandInterface* hi, int id, int aP, int dP, int sB);
RiverInterface* createRiver(HandInterface* hi, int id, int aP, int dP, int sB);
// BeRoInterface* createBeRo();
BeRoFactoryInterface* createBeRoFactory(HandInterface* hi);
BeRoFactoryInterface* createBeRoFactory(HandInterface* hi, int id, int aP, int dP, int sB);
};