Let the server send cards on request of the corresponding user.

This commit is contained in:
lotodore
2010-07-17 21:11:12 +00:00
parent 96fa7c642c
commit 0a15afacbb
12 changed files with 76 additions and 30 deletions
+1 -1
View File
@@ -90,7 +90,6 @@ void ServerGuiWrapper::riverAnimation2() {}
void ServerGuiWrapper::postRiverAnimation1() {}
void ServerGuiWrapper::postRiverRunAnimation1() {}
void ServerGuiWrapper::postRiverShowCards(unsigned /*playerId*/) {}
void ServerGuiWrapper::flipHolecardsAllIn() {}
void ServerGuiWrapper::nextRoundCleanGui() {}
@@ -123,6 +122,7 @@ void ServerGuiWrapper::SignalNetClientServerListClear() { if (myClientcb) myClie
void ServerGuiWrapper::SignalNetClientServerListShow() { if (myClientcb) myClientcb->SignalNetClientServerListShow(); }
void ServerGuiWrapper::SignalNetClientLoginShow() { if (myClientcb) myClientcb->SignalNetClientLoginShow(); }
void ServerGuiWrapper::SignalNetClientPostRiverShowCards(unsigned playerId) { if (myClientcb) myClientcb->SignalNetClientPostRiverShowCards(playerId); }
void ServerGuiWrapper::SignalNetClientConnect(int actionID) { if (myClientcb) myClientcb->SignalNetClientConnect(actionID); }
void ServerGuiWrapper::SignalNetClientGameInfo(int actionID) { if (myClientcb) myClientcb->SignalNetClientGameInfo(actionID); }
+1 -1
View File
@@ -78,7 +78,6 @@ public:
void postRiverAnimation1();
void postRiverRunAnimation1();
void postRiverShowCards(unsigned playerId);
void flipHolecardsAllIn();
@@ -135,6 +134,7 @@ public:
void SignalNetClientServerListShow();
void SignalNetClientLoginShow();
void SignalNetClientPostRiverShowCards(unsigned playerId);
void SignalNetServerSuccess(int actionID);
void SignalNetServerError(int errorID, int osErrorID);
-1
View File
@@ -84,7 +84,6 @@ public:
virtual void postRiverAnimation1()=0;
virtual void postRiverRunAnimation1()=0;
virtual void postRiverShowCards(unsigned playerId)=0;
virtual void flipHolecardsAllIn()=0;
virtual void nextRoundCleanGui()=0;
+1 -1
View File
@@ -97,7 +97,6 @@ void GuiWrapper::riverAnimation2() { myW->signalRiverAnimation2(); }
void GuiWrapper::postRiverAnimation1() { myW->signalPostRiverAnimation1(); }
void GuiWrapper::postRiverRunAnimation1() { myW->signalPostRiverRunAnimation1(); }
void GuiWrapper::postRiverShowCards(unsigned playerId) { myW->signalPostRiverShowCards(playerId); }
void GuiWrapper::flipHolecardsAllIn() { myW->signalFlipHolecardsAllIn(); }
@@ -130,6 +129,7 @@ void GuiWrapper::SignalNetClientConnect(int actionID) { myStartWindow->signalNet
void GuiWrapper::SignalNetClientServerListAdd(unsigned serverId) { myStartWindow->signalNetClientServerListAdd(serverId); }
void GuiWrapper::SignalNetClientServerListShow() { myStartWindow->signalNetClientServerListShow(); }
void GuiWrapper::SignalNetClientLoginShow() { myStartWindow->signalNetClientLoginShow(); }
void GuiWrapper::SignalNetClientPostRiverShowCards(unsigned playerId) { myW->signalPostRiverShowCards(playerId); }
void GuiWrapper::SignalNetClientServerListClear() { myStartWindow->signalNetClientServerListClear(); }
void GuiWrapper::SignalNetClientGameInfo(int actionID) { myStartWindow->signalNetClientGameInfo(actionID); }
void GuiWrapper::SignalNetClientError(int errorID, int osErrorID) { myStartWindow->signalNetClientError(errorID, osErrorID); }
+1 -1
View File
@@ -85,7 +85,6 @@ public:
void postRiverAnimation1();
void postRiverRunAnimation1();
void postRiverShowCards(unsigned playerId);
void flipHolecardsAllIn();
@@ -118,6 +117,7 @@ public:
void SignalNetClientServerListShow();
void SignalNetClientServerListClear();
void SignalNetClientLoginShow();
void SignalNetClientPostRiverShowCards(unsigned playerId);
void SignalNetClientGameInfo(int actionID);
void SignalNetClientError(int errorID, int osErrorID);
void SignalNetClientNotification(int notificationId);