Let the server send cards on request of the corresponding user.

This commit is contained in:
lotodore
2010-07-17 21:11:12 +00:00
parent 96fa7c642c
commit 0a15afacbb
12 changed files with 76 additions and 30 deletions
+1 -1
View File
@@ -90,7 +90,6 @@ void ServerGuiWrapper::riverAnimation2() {}
void ServerGuiWrapper::postRiverAnimation1() {}
void ServerGuiWrapper::postRiverRunAnimation1() {}
void ServerGuiWrapper::postRiverShowCards(unsigned /*playerId*/) {}
void ServerGuiWrapper::flipHolecardsAllIn() {}
void ServerGuiWrapper::nextRoundCleanGui() {}
@@ -123,6 +122,7 @@ void ServerGuiWrapper::SignalNetClientServerListClear() { if (myClientcb) myClie
void ServerGuiWrapper::SignalNetClientServerListShow() { if (myClientcb) myClientcb->SignalNetClientServerListShow(); }
void ServerGuiWrapper::SignalNetClientLoginShow() { if (myClientcb) myClientcb->SignalNetClientLoginShow(); }
void ServerGuiWrapper::SignalNetClientPostRiverShowCards(unsigned playerId) { if (myClientcb) myClientcb->SignalNetClientPostRiverShowCards(playerId); }
void ServerGuiWrapper::SignalNetClientConnect(int actionID) { if (myClientcb) myClientcb->SignalNetClientConnect(actionID); }
void ServerGuiWrapper::SignalNetClientGameInfo(int actionID) { if (myClientcb) myClientcb->SignalNetClientGameInfo(actionID); }
+1 -1
View File
@@ -78,7 +78,6 @@ public:
void postRiverAnimation1();
void postRiverRunAnimation1();
void postRiverShowCards(unsigned playerId);
void flipHolecardsAllIn();
@@ -135,6 +134,7 @@ public:
void SignalNetClientServerListShow();
void SignalNetClientLoginShow();
void SignalNetClientPostRiverShowCards(unsigned playerId);
void SignalNetServerSuccess(int actionID);
void SignalNetServerError(int errorID, int osErrorID);