Let the server send cards on request of the corresponding user.
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@@ -78,7 +78,6 @@ public:
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void postRiverAnimation1();
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void postRiverRunAnimation1();
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void postRiverShowCards(unsigned playerId);
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void flipHolecardsAllIn();
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@@ -135,6 +134,7 @@ public:
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void SignalNetClientServerListShow();
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void SignalNetClientLoginShow();
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void SignalNetClientPostRiverShowCards(unsigned playerId);
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void SignalNetServerSuccess(int actionID);
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void SignalNetServerError(int errorID, int osErrorID);
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