Let the server send cards on request of the corresponding user.
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@@ -84,7 +84,6 @@ public:
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virtual void postRiverAnimation1()=0;
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virtual void postRiverRunAnimation1()=0;
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virtual void postRiverShowCards(unsigned playerId)=0;
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virtual void flipHolecardsAllIn()=0;
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virtual void nextRoundCleanGui()=0;
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