Let the server send cards on request of the corresponding user.
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@@ -85,7 +85,6 @@ public:
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void postRiverAnimation1();
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void postRiverRunAnimation1();
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void postRiverShowCards(unsigned playerId);
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void flipHolecardsAllIn();
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@@ -118,6 +117,7 @@ public:
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void SignalNetClientServerListShow();
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void SignalNetClientServerListClear();
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void SignalNetClientLoginShow();
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void SignalNetClientPostRiverShowCards(unsigned playerId);
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void SignalNetClientGameInfo(int actionID);
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void SignalNetClientError(int errorID, int osErrorID);
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void SignalNetClientNotification(int notificationId);
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