Let the server send cards on request of the corresponding user.

This commit is contained in:
lotodore
2010-07-17 21:11:12 +00:00
parent 96fa7c642c
commit 0a15afacbb
12 changed files with 76 additions and 30 deletions
+2 -1
View File
@@ -63,7 +63,8 @@ public:
GameState GetCurRound() const;
void SendToAllPlayers(boost::shared_ptr<NetPacket> packet, SessionData::State state);
void RemoveAllSessions();
void SendToAllButOnePlayers(boost::shared_ptr<NetPacket> packet, SessionId except, SessionData::State state);
void RemoveAllSessions();
bool IsPasswordProtected() const;
bool CheckPassword(const std::string &password) const;